unleashed-firmware/applications/desktop/views/desktop_view_lock_menu.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

130 lines
4.1 KiB
C

#include <furi.h>
#include <gui/elements.h>
#include "../desktop_i.h"
#include "desktop_view_lock_menu.h"
#define LOCK_MENU_ITEMS_NB 3
void desktop_lock_menu_set_callback(
DesktopLockMenuView* lock_menu,
DesktopLockMenuViewCallback callback,
void* context) {
furi_assert(lock_menu);
furi_assert(callback);
lock_menu->callback = callback;
lock_menu->context = context;
}
void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->pin_set = pin_is_set;
return true;
});
}
void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
furi_assert(idx < LOCK_MENU_ITEMS_NB);
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->idx = idx;
return true;
});
}
static void lock_menu_callback(void* context, uint8_t index) {
furi_assert(context);
DesktopLockMenuView* lock_menu = context;
switch(index) {
case 0: // lock
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
break;
case 1: // lock
lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
break;
default: // wip message
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->hint_timeout = HINT_TIMEOUT;
return true;
});
break;
}
}
void desktop_lock_menu_render(Canvas* canvas, void* model) {
const char* Lockmenu_Items[LOCK_MENU_ITEMS_NB] = {"Lock", "Lock with PIN", "DUMB mode"};
DesktopLockMenuViewModel* m = model;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
canvas_set_font(canvas, FontSecondary);
for(uint8_t i = 0; i < LOCK_MENU_ITEMS_NB; ++i) {
const char* str = Lockmenu_Items[i];
if(i == 1 && !m->pin_set) str = "Set PIN";
if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
if(str != NULL)
canvas_draw_str_aligned(
canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
}
}
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
furi_assert(lock_menu);
return lock_menu->view;
}
bool desktop_lock_menu_input(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopLockMenuView* lock_menu = context;
uint8_t idx;
if(event->type != InputTypeShort) return false;
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->hint_timeout = 0; // clear hint timeout
if(event->key == InputKeyUp) {
model->idx = CLAMP(model->idx - 1, LOCK_MENU_ITEMS_NB - 1, 0);
} else if(event->key == InputKeyDown) {
model->idx = CLAMP(model->idx + 1, LOCK_MENU_ITEMS_NB - 1, 0);
}
idx = model->idx;
return true;
});
if(event->key == InputKeyBack) {
lock_menu->callback(DesktopLockMenuEventExit, lock_menu->context);
} else if(event->key == InputKeyOk) {
lock_menu_callback(lock_menu, idx);
}
return true;
}
DesktopLockMenuView* desktop_lock_menu_alloc() {
DesktopLockMenuView* lock_menu = malloc(sizeof(DesktopLockMenuView));
lock_menu->view = view_alloc();
view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
view_set_context(lock_menu->view, lock_menu);
view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_render);
view_set_input_callback(lock_menu->view, desktop_lock_menu_input);
return lock_menu;
}
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
furi_assert(lock_menu_view);
view_free(lock_menu_view->view);
free(lock_menu_view);
}