mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-16 01:28:00 +00:00
531 lines
16 KiB
C
531 lines
16 KiB
C
#include "applications.h"
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#include <furi.h>
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#include "loader/loader.h"
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#include "loader_i.h"
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#define TAG "LoaderSrv"
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#define LOADER_THREAD_FLAG_SHOW_MENU (1 << 0)
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#define LOADER_THREAD_FLAG_ALL (LOADER_THREAD_FLAG_SHOW_MENU)
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static Loader* loader_instance = NULL;
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static bool
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loader_start_application(const FlipperApplication* application, const char* arguments) {
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loader_instance->application = application;
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furi_assert(loader_instance->application_arguments == NULL);
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if(arguments && strlen(arguments) > 0) {
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loader_instance->application_arguments = strdup(arguments);
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}
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FURI_LOG_I(TAG, "Starting: %s", loader_instance->application->name);
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furi_thread_set_name(loader_instance->application_thread, loader_instance->application->name);
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furi_thread_set_stack_size(
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loader_instance->application_thread, loader_instance->application->stack_size);
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furi_thread_set_context(
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loader_instance->application_thread, loader_instance->application_arguments);
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furi_thread_set_callback(
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loader_instance->application_thread, loader_instance->application->app);
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bool result = furi_thread_start(loader_instance->application_thread);
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if(!result) {
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loader_instance->application = NULL;
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}
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return result;
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}
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static void loader_menu_callback(void* _ctx, uint32_t index) {
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UNUSED(index);
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const FlipperApplication* application = _ctx;
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furi_assert(application->app);
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furi_assert(application->name);
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if(!loader_lock(loader_instance)) {
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FURI_LOG_E(TAG, "Loader is locked");
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return;
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}
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loader_start_application(application, NULL);
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}
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static void loader_submenu_callback(void* context, uint32_t index) {
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UNUSED(index);
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uint32_t view_id = (uint32_t)context;
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view_dispatcher_switch_to_view(loader_instance->view_dispatcher, view_id);
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}
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static void loader_cli_print_usage() {
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printf("Usage:\r\n");
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printf("loader <cmd> <args>\r\n");
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printf("Cmd list:\r\n");
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printf("\tlist\t - List available applications\r\n");
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printf("\topen <Application Name:string>\t - Open application by name\r\n");
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}
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static FlipperApplication const* loader_find_application_by_name_in_list(
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const char* name,
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const FlipperApplication* list,
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const uint32_t n_apps) {
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for(size_t i = 0; i < n_apps; i++) {
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if(strcmp(name, list[i].name) == 0) {
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return &list[i];
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}
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}
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return NULL;
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}
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const FlipperApplication* loader_find_application_by_name(const char* name) {
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const FlipperApplication* application = NULL;
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application = loader_find_application_by_name_in_list(name, FLIPPER_APPS, FLIPPER_APPS_COUNT);
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if(!application) {
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application =
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loader_find_application_by_name_in_list(name, FLIPPER_PLUGINS, FLIPPER_PLUGINS_COUNT);
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}
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if(!application) {
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application =
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loader_find_application_by_name_in_list(name, FLIPPER_GAMES, FLIPPER_GAMES_COUNT);
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}
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if(!application) {
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application = loader_find_application_by_name_in_list(
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name, FLIPPER_SETTINGS_APPS, FLIPPER_SETTINGS_APPS_COUNT);
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}
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if(!application) {
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application = loader_find_application_by_name_in_list(
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name, FLIPPER_SYSTEM_APPS, FLIPPER_SYSTEM_APPS_COUNT);
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}
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if(!application) {
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application = loader_find_application_by_name_in_list(
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name, FLIPPER_DEBUG_APPS, FLIPPER_DEBUG_APPS_COUNT);
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}
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return application;
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}
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void loader_cli_open(Cli* cli, string_t args, Loader* instance) {
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UNUSED(cli);
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if(loader_is_locked(instance)) {
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printf("Can't start, furi application is running");
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return;
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}
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string_t application_name;
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string_init(application_name);
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do {
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if(!args_read_probably_quoted_string_and_trim(args, application_name)) {
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printf("No application provided\r\n");
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break;
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}
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const FlipperApplication* application =
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loader_find_application_by_name(string_get_cstr(application_name));
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if(!application) {
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printf("%s doesn't exists\r\n", string_get_cstr(application_name));
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break;
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}
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string_strim(args);
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if(!loader_start_application(application, string_get_cstr(args))) {
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printf("Can't start, furi application is running");
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return;
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} else {
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// We must to increment lock counter to keep balance
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// TODO: rewrite whole thing, it's complex as hell
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FURI_CRITICAL_ENTER();
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instance->lock_count++;
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FURI_CRITICAL_EXIT();
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}
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} while(false);
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string_clear(application_name);
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}
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void loader_cli_list(Cli* cli, string_t args, Loader* instance) {
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UNUSED(cli);
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UNUSED(args);
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UNUSED(instance);
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printf("Applications:\r\n");
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for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
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printf("\t%s\r\n", FLIPPER_APPS[i].name);
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}
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printf("Plugins:\r\n");
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for(size_t i = 0; i < FLIPPER_PLUGINS_COUNT; i++) {
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printf("\t%s\r\n", FLIPPER_PLUGINS[i].name);
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}
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printf("Games:\r\n");
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for(size_t i = 0; i < FLIPPER_GAMES_COUNT; i++) {
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printf("\t%s\r\n", FLIPPER_GAMES[i].name);
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}
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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printf("Debug:\r\n");
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for(size_t i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) {
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printf("\t%s\r\n", FLIPPER_DEBUG_APPS[i].name);
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}
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}
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}
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static void loader_cli(Cli* cli, string_t args, void* _ctx) {
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furi_assert(_ctx);
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Loader* instance = _ctx;
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string_t cmd;
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string_init(cmd);
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do {
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if(!args_read_string_and_trim(args, cmd)) {
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loader_cli_print_usage();
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break;
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}
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if(string_cmp_str(cmd, "list") == 0) {
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loader_cli_list(cli, args, instance);
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break;
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}
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if(string_cmp_str(cmd, "open") == 0) {
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loader_cli_open(cli, args, instance);
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break;
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}
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loader_cli_print_usage();
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} while(false);
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string_clear(cmd);
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}
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LoaderStatus loader_start(Loader* instance, const char* name, const char* args) {
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UNUSED(instance);
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furi_assert(name);
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const FlipperApplication* application = loader_find_application_by_name(name);
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if(!application) {
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FURI_LOG_E(TAG, "Can't find application with name %s", name);
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return LoaderStatusErrorUnknownApp;
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}
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if(!loader_lock(loader_instance)) {
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FURI_LOG_E(TAG, "Loader is locked");
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return LoaderStatusErrorAppStarted;
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}
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if(!loader_start_application(application, args)) {
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return LoaderStatusErrorInternal;
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}
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return LoaderStatusOk;
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}
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bool loader_lock(Loader* instance) {
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FURI_CRITICAL_ENTER();
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bool result = false;
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if(instance->lock_count == 0) {
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instance->lock_count++;
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result = true;
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}
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FURI_CRITICAL_EXIT();
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return result;
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}
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void loader_unlock(Loader* instance) {
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FURI_CRITICAL_ENTER();
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if(instance->lock_count > 0) instance->lock_count--;
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FURI_CRITICAL_EXIT();
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}
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bool loader_is_locked(Loader* instance) {
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return instance->lock_count > 0;
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}
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static void loader_thread_state_callback(FuriThreadState thread_state, void* context) {
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furi_assert(context);
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Loader* instance = context;
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LoaderEvent event;
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if(thread_state == FuriThreadStateRunning) {
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event.type = LoaderEventTypeApplicationStarted;
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furi_pubsub_publish(loader_instance->pubsub, &event);
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if(!loader_instance->application->flags & FlipperApplicationFlagInsomniaSafe) {
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furi_hal_power_insomnia_enter();
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}
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} else if(thread_state == FuriThreadStateStopped) {
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FURI_LOG_I(
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TAG,
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"Application thread stopped. Free heap: %d. Thread allocation balance: %d.",
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memmgr_get_free_heap(),
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furi_thread_get_heap_size(instance->application_thread));
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if(loader_instance->application_arguments) {
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free(loader_instance->application_arguments);
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loader_instance->application_arguments = NULL;
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}
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if(!loader_instance->application->flags & FlipperApplicationFlagInsomniaSafe) {
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furi_hal_power_insomnia_exit();
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}
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loader_unlock(instance);
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event.type = LoaderEventTypeApplicationStopped;
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furi_pubsub_publish(loader_instance->pubsub, &event);
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}
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}
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static uint32_t loader_hide_menu(void* context) {
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UNUSED(context);
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return VIEW_NONE;
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}
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static uint32_t loader_back_to_primary_menu(void* context) {
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furi_assert(context);
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Submenu* submenu = context;
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submenu_set_selected_item(submenu, 0);
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return LoaderMenuViewPrimary;
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}
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static Loader* loader_alloc() {
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Loader* instance = malloc(sizeof(Loader));
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instance->application_thread = furi_thread_alloc();
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furi_thread_enable_heap_trace(instance->application_thread);
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furi_thread_set_state_context(instance->application_thread, instance);
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furi_thread_set_state_callback(instance->application_thread, loader_thread_state_callback);
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instance->pubsub = furi_pubsub_alloc();
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#ifdef SRV_CLI
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instance->cli = furi_record_open("cli");
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cli_add_command(instance->cli, "loader", CliCommandFlagParallelSafe, loader_cli, instance);
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#else
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UNUSED(loader_cli);
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#endif
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instance->loader_thread = osThreadGetId();
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// Gui
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instance->gui = furi_record_open("gui");
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instance->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_attach_to_gui(
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instance->view_dispatcher, instance->gui, ViewDispatcherTypeFullscreen);
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// Primary menu
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instance->primary_menu = menu_alloc();
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view_set_previous_callback(menu_get_view(instance->primary_menu), loader_hide_menu);
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view_dispatcher_add_view(
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instance->view_dispatcher, LoaderMenuViewPrimary, menu_get_view(instance->primary_menu));
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// Plugins menu
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instance->plugins_menu = submenu_alloc();
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view_set_context(submenu_get_view(instance->plugins_menu), instance->plugins_menu);
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view_set_previous_callback(
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submenu_get_view(instance->plugins_menu), loader_back_to_primary_menu);
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view_dispatcher_add_view(
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instance->view_dispatcher,
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LoaderMenuViewPlugins,
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submenu_get_view(instance->plugins_menu));
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// Games menu
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instance->games_menu = submenu_alloc();
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view_set_context(submenu_get_view(instance->games_menu), instance->games_menu);
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view_set_previous_callback(
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submenu_get_view(instance->games_menu), loader_back_to_primary_menu);
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view_dispatcher_add_view(
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instance->view_dispatcher, LoaderMenuViewGames, submenu_get_view(instance->games_menu));
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// Debug menu
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instance->debug_menu = submenu_alloc();
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view_set_context(submenu_get_view(instance->debug_menu), instance->debug_menu);
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view_set_previous_callback(
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submenu_get_view(instance->debug_menu), loader_back_to_primary_menu);
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view_dispatcher_add_view(
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instance->view_dispatcher, LoaderMenuViewDebug, submenu_get_view(instance->debug_menu));
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// Settings menu
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instance->settings_menu = submenu_alloc();
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view_set_context(submenu_get_view(instance->settings_menu), instance->settings_menu);
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view_set_previous_callback(
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submenu_get_view(instance->settings_menu), loader_back_to_primary_menu);
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view_dispatcher_add_view(
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instance->view_dispatcher,
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LoaderMenuViewSettings,
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submenu_get_view(instance->settings_menu));
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view_dispatcher_enable_queue(instance->view_dispatcher);
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return instance;
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}
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static void loader_free(Loader* instance) {
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furi_assert(instance);
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if(instance->cli) {
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furi_record_close("cli");
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}
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furi_pubsub_free(instance->pubsub);
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furi_thread_free(instance->application_thread);
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menu_free(loader_instance->primary_menu);
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view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewPrimary);
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submenu_free(loader_instance->plugins_menu);
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view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewPlugins);
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submenu_free(loader_instance->games_menu);
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view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewGames);
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submenu_free(loader_instance->debug_menu);
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view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewDebug);
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submenu_free(loader_instance->settings_menu);
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view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewSettings);
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view_dispatcher_free(loader_instance->view_dispatcher);
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furi_record_close("gui");
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free(instance);
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instance = NULL;
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}
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static void loader_build_menu() {
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FURI_LOG_I(TAG, "Building main menu");
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size_t i;
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for(i = 0; i < FLIPPER_APPS_COUNT; i++) {
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menu_add_item(
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loader_instance->primary_menu,
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FLIPPER_APPS[i].name,
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FLIPPER_APPS[i].icon,
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i,
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loader_menu_callback,
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(void*)&FLIPPER_APPS[i]);
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}
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if(FLIPPER_PLUGINS_COUNT != 0) {
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menu_add_item(
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loader_instance->primary_menu,
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"Plugins",
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&A_Plugins_14,
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i++,
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loader_submenu_callback,
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(void*)LoaderMenuViewPlugins);
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}
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if(FLIPPER_GAMES_COUNT != 0) {
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menu_add_item(
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loader_instance->primary_menu,
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"Games",
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&A_Games_14,
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i++,
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loader_submenu_callback,
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(void*)LoaderMenuViewGames);
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}
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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menu_add_item(
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loader_instance->primary_menu,
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"Debug Tools",
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&A_Debug_14,
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i++,
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loader_submenu_callback,
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(void*)LoaderMenuViewDebug);
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}
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menu_add_item(
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loader_instance->primary_menu,
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"Settings",
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&A_Settings_14,
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i++,
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loader_submenu_callback,
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(void*)LoaderMenuViewSettings);
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}
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static void loader_build_submenu() {
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FURI_LOG_I(TAG, "Building plugins menu");
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size_t i;
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for(i = 0; i < FLIPPER_PLUGINS_COUNT; i++) {
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submenu_add_item(
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loader_instance->plugins_menu,
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FLIPPER_PLUGINS[i].name,
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i,
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loader_menu_callback,
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(void*)&FLIPPER_PLUGINS[i]);
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}
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FURI_LOG_I(TAG, "Building games menu");
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for(i = 0; i < FLIPPER_GAMES_COUNT; i++) {
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submenu_add_item(
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loader_instance->games_menu,
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FLIPPER_GAMES[i].name,
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i,
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loader_menu_callback,
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(void*)&FLIPPER_GAMES[i]);
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}
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FURI_LOG_I(TAG, "Building debug menu");
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for(i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) {
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submenu_add_item(
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loader_instance->debug_menu,
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FLIPPER_DEBUG_APPS[i].name,
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i,
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loader_menu_callback,
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(void*)&FLIPPER_DEBUG_APPS[i]);
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}
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FURI_LOG_I(TAG, "Building settings menu");
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for(i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
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submenu_add_item(
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loader_instance->settings_menu,
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FLIPPER_SETTINGS_APPS[i].name,
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i,
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loader_menu_callback,
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(void*)&FLIPPER_SETTINGS_APPS[i]);
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}
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}
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void loader_show_menu() {
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furi_assert(loader_instance);
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osThreadFlagsSet(loader_instance->loader_thread, LOADER_THREAD_FLAG_SHOW_MENU);
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}
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void loader_update_menu() {
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menu_reset(loader_instance->primary_menu);
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loader_build_menu();
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}
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int32_t loader_srv(void* p) {
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UNUSED(p);
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FURI_LOG_I(TAG, "Executing system start hooks");
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for(size_t i = 0; i < FLIPPER_ON_SYSTEM_START_COUNT; i++) {
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FLIPPER_ON_SYSTEM_START[i]();
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}
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FURI_LOG_I(TAG, "Starting");
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loader_instance = loader_alloc();
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loader_build_menu();
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loader_build_submenu();
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FURI_LOG_I(TAG, "Started");
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|
|
furi_record_create("loader", loader_instance);
|
|
|
|
#ifdef LOADER_AUTOSTART
|
|
loader_start(loader_instance, LOADER_AUTOSTART, NULL);
|
|
#endif
|
|
|
|
while(1) {
|
|
uint32_t flags = osThreadFlagsWait(LOADER_THREAD_FLAG_ALL, osFlagsWaitAny, osWaitForever);
|
|
if(flags & LOADER_THREAD_FLAG_SHOW_MENU) {
|
|
menu_set_selected_item(loader_instance->primary_menu, 0);
|
|
view_dispatcher_switch_to_view(
|
|
loader_instance->view_dispatcher, LoaderMenuViewPrimary);
|
|
view_dispatcher_run(loader_instance->view_dispatcher);
|
|
}
|
|
}
|
|
|
|
furi_record_destroy("loader");
|
|
loader_free(loader_instance);
|
|
|
|
return 0;
|
|
}
|
|
|
|
FuriPubSub* loader_get_pubsub(Loader* instance) {
|
|
return instance->pubsub;
|
|
}
|