unleashed-firmware/applications/services/desktop/views/desktop_view_main.c

139 lines
5.3 KiB
C

#include <gui/gui_i.h>
#include <gui/view.h>
#include <gui/elements.h>
#include <gui/canvas.h>
#include <furi.h>
#include <input/input.h>
#include <dolphin/dolphin.h>
#include "desktop_view_main.h"
struct DesktopMainView {
View* view;
DesktopMainViewCallback callback;
void* context;
FuriTimer* poweroff_timer;
bool dummy_mode;
};
#define DESKTOP_MAIN_VIEW_POWEROFF_TIMEOUT 1300
static void desktop_main_poweroff_timer_callback(void* context) {
DesktopMainView* main_view = context;
main_view->callback(DesktopMainEventOpenPowerOff, main_view->context);
}
void desktop_main_set_callback(
DesktopMainView* main_view,
DesktopMainViewCallback callback,
void* context) {
furi_assert(main_view);
furi_assert(callback);
main_view->callback = callback;
main_view->context = context;
}
View* desktop_main_get_view(DesktopMainView* main_view) {
furi_assert(main_view);
return main_view->view;
}
void desktop_main_set_dummy_mode_state(DesktopMainView* main_view, bool dummy_mode) {
furi_assert(main_view);
main_view->dummy_mode = dummy_mode;
}
bool desktop_main_input_callback(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopMainView* main_view = context;
if(main_view->dummy_mode == false) {
if(event->type == InputTypeShort) {
if(event->key == InputKeyOk) {
main_view->callback(DesktopMainEventOpenMenu, main_view->context);
} else if(event->key == InputKeyUp) {
main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
} else if(event->key == InputKeyDown) {
main_view->callback(DesktopMainEventOpenArchive, main_view->context);
} else if(event->key == InputKeyLeft) {
main_view->callback(DesktopMainEventOpenFavoriteLeftShort, main_view->context);
}
// Right key short is handled by animation manager
} else if(event->type == InputTypeLong) {
if(event->key == InputKeyUp) {
main_view->callback(DesktopMainEventLock, main_view->context);
} else if(event->key == InputKeyDown) {
main_view->callback(DesktopMainEventOpenDebug, main_view->context);
} else if(event->key == InputKeyLeft) {
main_view->callback(DesktopMainEventOpenFavoriteLeftLong, main_view->context);
} else if(event->key == InputKeyRight) {
main_view->callback(DesktopMainEventOpenFavoriteRightLong, main_view->context);
} else if(event->key == InputKeyOk) {
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
}
}
}
} else {
if(event->type == InputTypeShort) {
if(event->key == InputKeyOk) {
main_view->callback(DesktopDummyEventOpenOk, main_view->context);
} else if(event->key == InputKeyUp) {
main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
} else if(event->key == InputKeyDown) {
main_view->callback(DesktopDummyEventOpenDown, main_view->context);
} else if(event->key == InputKeyLeft) {
main_view->callback(DesktopDummyEventOpenLeft, main_view->context);
}
// Right key short is handled by animation manager
} else if(event->type == InputTypeLong) {
if(event->key == InputKeyOk) {
// Not working in DummyMode
// if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
// main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
// }
main_view->callback(DesktopDummyEventOpenOkLong, main_view->context);
} else if(event->key == InputKeyUp) {
main_view->callback(DesktopDummyEventOpenUpLong, main_view->context);
} else if(event->key == InputKeyDown) {
main_view->callback(DesktopDummyEventOpenDownLong, main_view->context);
} else if(event->key == InputKeyLeft) {
main_view->callback(DesktopDummyEventOpenLeftLong, main_view->context);
} else if(event->key == InputKeyRight) {
main_view->callback(DesktopDummyEventOpenRightLong, main_view->context);
}
}
}
if(event->key == InputKeyBack) {
if(event->type == InputTypePress) {
furi_timer_start(main_view->poweroff_timer, DESKTOP_MAIN_VIEW_POWEROFF_TIMEOUT);
} else if(event->type == InputTypeRelease) {
furi_timer_stop(main_view->poweroff_timer);
}
}
return true;
}
DesktopMainView* desktop_main_alloc(void) {
DesktopMainView* main_view = malloc(sizeof(DesktopMainView));
main_view->view = view_alloc();
view_set_context(main_view->view, main_view);
view_set_input_callback(main_view->view, desktop_main_input_callback);
main_view->poweroff_timer =
furi_timer_alloc(desktop_main_poweroff_timer_callback, FuriTimerTypeOnce, main_view);
return main_view;
}
void desktop_main_free(DesktopMainView* main_view) {
furi_assert(main_view);
view_free(main_view->view);
furi_timer_free(main_view->poweroff_timer);
free(main_view);
}