unleashed-firmware/applications/plugins/picopass/scenes/picopass_scene_delete.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system ()
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

58 lines
1.9 KiB
C

#include "../picopass_i.h"
void picopass_scene_delete_widget_callback(GuiButtonType result, InputType type, void* context) {
Picopass* picopass = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(picopass->view_dispatcher, result);
}
}
void picopass_scene_delete_on_enter(void* context) {
Picopass* picopass = context;
// Setup Custom Widget view
char temp_str[64];
snprintf(temp_str, sizeof(temp_str), "\e#Delete %s?\e#", picopass->dev->dev_name);
widget_add_text_box_element(
picopass->widget, 0, 0, 128, 23, AlignCenter, AlignCenter, temp_str, false);
widget_add_button_element(
picopass->widget,
GuiButtonTypeLeft,
"Back",
picopass_scene_delete_widget_callback,
picopass);
widget_add_button_element(
picopass->widget,
GuiButtonTypeRight,
"Delete",
picopass_scene_delete_widget_callback,
picopass);
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewWidget);
}
bool picopass_scene_delete_on_event(void* context, SceneManagerEvent event) {
Picopass* picopass = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
return scene_manager_previous_scene(picopass->scene_manager);
} else if(event.event == GuiButtonTypeRight) {
if(picopass_device_delete(picopass->dev, true)) {
scene_manager_next_scene(picopass->scene_manager, PicopassSceneDeleteSuccess);
} else {
scene_manager_search_and_switch_to_previous_scene(
picopass->scene_manager, PicopassSceneStart);
}
consumed = true;
}
}
return consumed;
}
void picopass_scene_delete_on_exit(void* context) {
Picopass* picopass = context;
widget_reset(picopass->widget);
}