mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-30 08:20:21 +00:00
57 lines
1.3 KiB
C
57 lines
1.3 KiB
C
#pragma once
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#include <core/pubsub.h>
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#include "gui/view.h"
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#include "helpers/dolphin_deed.h"
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define RECORD_DOLPHIN "dolphin"
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typedef struct Dolphin Dolphin;
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typedef struct {
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uint32_t icounter;
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uint32_t butthurt;
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uint64_t timestamp;
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uint8_t level;
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bool level_up_is_pending;
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} DolphinStats;
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typedef enum {
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DolphinPubsubEventUpdate,
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} DolphinPubsubEvent;
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#define DOLPHIN_DEED(deed) \
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do { \
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Dolphin* dolphin = (Dolphin*)furi_record_open("dolphin"); \
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dolphin_deed(dolphin, deed); \
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furi_record_close("dolphin"); \
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} while(0)
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/** Deed complete notification. Call it on deed completion.
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* See dolphin_deed.h for available deeds. In futures it will become part of assets.
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* Thread safe, async
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*/
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void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
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/** Retrieve dolphin stats
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* Thread safe, blocking
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*/
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DolphinStats dolphin_stats(Dolphin* dolphin);
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/** Flush dolphin queue and save state
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* Thread safe, blocking
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*/
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void dolphin_flush(Dolphin* dolphin);
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void dolphin_upgrade_level(Dolphin* dolphin);
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FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
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#ifdef __cplusplus
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}
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#endif
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