unleashed-firmware/applications/ibutton/scene/ibutton_scene_select_key.cpp
あく 389ff92cc1
Naming and coding style convention, new linter tool. (#945)
* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
2022-01-05 19:10:18 +03:00

20 lines
532 B
C++

#include "ibutton_scene_select_key.h"
#include "../ibutton_app.h"
#include "../ibutton_event.h"
#include "../ibutton_key.h"
void iButtonSceneSelectKey::on_enter(iButtonApp* app) {
// Process file_select return
if(app->load_key()) {
app->switch_to_next_scene(iButtonApp::Scene::SceneSavedKeyMenu);
} else {
app->switch_to_previous_scene();
}
}
bool iButtonSceneSelectKey::on_event(iButtonApp* app, iButtonEvent* event) {
return false;
}
void iButtonSceneSelectKey::on_exit(iButtonApp* app) {
}