unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_read.c
Georgii Surkov f11df49468
[FL-2828] Dolphin score update take 2 (#1929)
* Move DolphinDeedNfcRead
* Move DolphinDeedNfcReadSuccess
* Move DolphinDeedNfcSave
* Move DolphinDeedNfcDetectReader
* Move DolphinDeedNfcEmulate
* Count DolphinDeedNfcEmulate when launched from file browser
* Implement most of the score accounting for NFC
* Fully update Nfc icounter handling
* Move DolphinDeedSubGhzFrequencyAnalyzer
* Update the rest of icounter in SubGHz
* Adjust SubGHz icounter handling
* Adjust LFRFID icounter handling
* Adjust Infrared icounter handling
* Don't count renaming RFID tags as saving
* Don't count renaming SubGHz signals as saving
* Don't count renaming NFC tags as saving
* Adjust iButton icounter handling
* Minor code refactoring
* Correct formatting
* Account for emulating iButton keys from file manager/rpc

Co-authored-by: あく <alleteam@gmail.com>
2022-10-28 16:18:41 +09:00

108 lines
3.9 KiB
C

#include "../lfrfid_i.h"
#include <dolphin/dolphin.h>
static const NotificationSequence sequence_blink_set_yellow = {
&message_blink_set_color_yellow,
NULL,
};
static const NotificationSequence sequence_blink_set_green = {
&message_blink_set_color_green,
NULL,
};
static const NotificationSequence sequence_blink_set_cyan = {
&message_blink_set_color_cyan,
NULL,
};
static void
lfrfid_read_callback(LFRFIDWorkerReadResult result, ProtocolId protocol, void* context) {
LfRfid* app = context;
uint32_t event = 0;
if(result == LFRFIDWorkerReadSenseStart) {
event = LfRfidEventReadSenseStart;
} else if(result == LFRFIDWorkerReadSenseEnd) {
event = LfRfidEventReadSenseEnd;
} else if(result == LFRFIDWorkerReadSenseCardStart) {
event = LfRfidEventReadSenseCardStart;
} else if(result == LFRFIDWorkerReadSenseCardEnd) {
event = LfRfidEventReadSenseCardEnd;
} else if(result == LFRFIDWorkerReadDone) {
event = LfRfidEventReadDone;
app->protocol_id_next = protocol;
} else if(result == LFRFIDWorkerReadStartASK) {
event = LfRfidEventReadStartASK;
} else if(result == LFRFIDWorkerReadStartPSK) {
event = LfRfidEventReadStartPSK;
} else {
return;
}
view_dispatcher_send_custom_event(app->view_dispatcher, event);
}
void lfrfid_scene_read_on_enter(void* context) {
LfRfid* app = context;
if(app->read_type == LFRFIDWorkerReadTypePSKOnly) {
lfrfid_view_read_set_read_mode(app->read_view, LfRfidReadPskOnly);
} else if(app->read_type == LFRFIDWorkerReadTypeASKOnly) {
lfrfid_view_read_set_read_mode(app->read_view, LfRfidReadAskOnly);
}
lfrfid_worker_start_thread(app->lfworker);
lfrfid_worker_read_start(app->lfworker, app->read_type, lfrfid_read_callback, app);
notification_message(app->notifications, &sequence_blink_start_cyan);
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewRead);
}
bool lfrfid_scene_read_on_event(void* context, SceneManagerEvent event) {
LfRfid* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == LfRfidEventReadSenseStart) {
notification_message(app->notifications, &sequence_blink_set_yellow);
consumed = true;
} else if(event.event == LfRfidEventReadSenseCardStart) {
notification_message(app->notifications, &sequence_blink_set_green);
consumed = true;
} else if(
(event.event == LfRfidEventReadSenseEnd) ||
(event.event == LfRfidEventReadSenseCardEnd)) {
notification_message(app->notifications, &sequence_blink_set_cyan);
consumed = true;
} else if(event.event == LfRfidEventReadDone) {
app->protocol_id = app->protocol_id_next;
notification_message(app->notifications, &sequence_success);
furi_string_reset(app->file_name);
scene_manager_next_scene(app->scene_manager, LfRfidSceneReadSuccess);
DOLPHIN_DEED(DolphinDeedRfidReadSuccess);
consumed = true;
} else if(event.event == LfRfidEventReadStartPSK) {
if(app->read_type == LFRFIDWorkerReadTypeAuto) {
lfrfid_view_read_set_read_mode(app->read_view, LfRfidReadPsk);
}
consumed = true;
} else if(event.event == LfRfidEventReadStartASK) {
if(app->read_type == LFRFIDWorkerReadTypeAuto) {
lfrfid_view_read_set_read_mode(app->read_view, LfRfidReadAsk);
}
consumed = true;
}
}
return consumed;
}
void lfrfid_scene_read_on_exit(void* context) {
LfRfid* app = context;
notification_message(app->notifications, &sequence_blink_stop);
popup_reset(app->popup);
lfrfid_worker_stop(app->lfworker);
lfrfid_worker_stop_thread(app->lfworker);
}