unleashed-firmware/applications/gui/widget.c
DrZlo13 8aeafd8179
furi_check - a new way to asserting (#204)
* hal-related task_is_isr_context function
* furi_check implementation
* change application to use furi_check
* add second level of assertion
* add TODO about ISR context
* Applications: refactor furi_check and furi_assert.
* Apploader: propwer widget usage. Menu: check on furi resource request.
* refactor furi_check

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: coreglitch <mail@s3f.ru>
2020-10-29 09:27:17 +03:00

86 lines
2.1 KiB
C

#include "widget.h"
#include "widget_i.h"
#include <cmsis_os.h>
#include <flipper.h>
#include <flipper_v2.h>
#include "gui.h"
#include "gui_i.h"
// TODO add mutex to widget ops
struct Widget {
Gui* gui;
bool is_enabled;
WidgetDrawCallback draw_callback;
void* draw_callback_context;
WidgetInputCallback input_callback;
void* input_callback_context;
};
Widget* widget_alloc(WidgetDrawCallback callback, void* callback_context) {
Widget* widget = furi_alloc(sizeof(Widget));
widget->is_enabled = true;
return widget;
}
void widget_free(Widget* widget) {
furi_assert(widget);
furi_check(widget->gui == NULL);
free(widget);
}
void widget_enabled_set(Widget* widget, bool enabled) {
furi_assert(widget);
if(widget->is_enabled != enabled) {
widget->is_enabled = enabled;
widget_update(widget);
}
}
bool widget_is_enabled(Widget* widget) {
furi_assert(widget);
return widget->is_enabled;
}
void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context) {
furi_assert(widget);
widget->draw_callback = callback;
widget->draw_callback_context = context;
}
void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context) {
furi_assert(widget);
widget->input_callback = callback;
widget->input_callback_context = context;
}
void widget_update(Widget* widget) {
furi_assert(widget);
if(widget->gui) gui_update(widget->gui);
}
void widget_gui_set(Widget* widget, Gui* gui) {
furi_assert(widget);
furi_assert(gui);
widget->gui = gui;
}
void widget_draw(Widget* widget, CanvasApi* canvas_api) {
furi_assert(widget);
furi_assert(canvas_api);
furi_check(widget->gui);
if(widget->draw_callback) {
widget->draw_callback(canvas_api, widget->draw_callback_context);
}
}
void widget_input(Widget* widget, InputEvent* event) {
furi_assert(widget);
furi_assert(event);
furi_check(widget->gui);
if(widget->input_callback) widget->input_callback(event, widget->input_callback_context);
}