unleashed-firmware/applications/gui/gui.c
DrZlo13 8aeafd8179
furi_check - a new way to asserting (#204)
* hal-related task_is_isr_context function
* furi_check implementation
* change application to use furi_check
* add second level of assertion
* add TODO about ISR context
* Applications: refactor furi_check and furi_assert.
* Apploader: propwer widget usage. Menu: check on furi resource request.
* refactor furi_check

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: coreglitch <mail@s3f.ru>
2020-10-29 09:27:17 +03:00

201 lines
4.8 KiB
C

#include "gui.h"
#include "gui_i.h"
#include <flipper.h>
#include <flipper_v2.h>
#include <m-array.h>
#include <stdio.h>
#include "gui_event.h"
#include "canvas.h"
#include "canvas_i.h"
#include "widget.h"
#include "widget_i.h"
ARRAY_DEF(WidgetArray, Widget*, M_PTR_OPLIST);
struct Gui {
GuiApi api;
GuiEvent* event;
CanvasApi* canvas_api;
WidgetArray_t layers[GuiLayerMAX];
osMutexId_t mutex;
};
Widget* gui_widget_find_enabled(WidgetArray_t array) {
size_t widgets_count = WidgetArray_size(array);
for(size_t i = 0; i < widgets_count; i++) {
Widget* widget = *WidgetArray_get(array, widgets_count - i - 1);
if(widget_is_enabled(widget)) {
return widget;
}
}
return NULL;
}
void gui_update(Gui* gui) {
furi_assert(gui);
GuiMessage message;
message.type = GuiMessageTypeRedraw;
gui_event_messsage_send(gui->event, &message);
}
bool gui_redraw_fs(Gui* gui) {
canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
if(widget) {
widget_draw(widget, gui->canvas_api);
return true;
} else {
return false;
}
}
bool gui_redraw_status_bar(Gui* gui) {
canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerStatusBar]);
if(widget) {
widget_draw(widget, gui->canvas_api);
return true;
}
return false;
}
bool gui_redraw_normal(Gui* gui) {
canvas_frame_set(gui->canvas_api, 0, 9, 128, 55);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
if(widget) {
widget_draw(widget, gui->canvas_api);
return true;
}
return false;
}
bool gui_redraw_none(Gui* gui) {
canvas_frame_set(gui->canvas_api, 0, 9, 118, 44);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
if(widget) {
widget_draw(widget, gui->canvas_api);
return true;
}
return false;
}
void gui_redraw(Gui* gui) {
furi_assert(gui);
gui_lock(gui);
if(!gui_redraw_fs(gui)) {
if(!gui_redraw_normal(gui)) {
gui_redraw_none(gui);
}
gui_redraw_status_bar(gui);
}
canvas_commit(gui->canvas_api);
gui_unlock(gui);
}
void gui_input(Gui* gui, InputEvent* input_event) {
furi_assert(gui);
furi_assert(input_event);
gui_lock(gui);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
if(widget) {
widget_input(widget, input_event);
}
gui_unlock(gui);
}
void gui_lock(Gui* gui) {
furi_assert(gui);
furi_check(osMutexAcquire(gui->mutex, osWaitForever) == osOK);
}
void gui_unlock(Gui* gui) {
furi_assert(gui);
furi_check(osMutexRelease(gui->mutex) == osOK);
}
void gui_add_widget(GuiApi* gui_api, Widget* widget, GuiLayer layer) {
furi_assert(gui_api);
furi_assert(widget);
furi_check(layer < GuiLayerMAX);
Gui* gui = (Gui*)gui_api;
gui_lock(gui);
WidgetArray_push_back(gui->layers[layer], widget);
widget_gui_set(widget, gui);
gui_unlock(gui);
gui_update(gui);
}
void gui_remove_widget(GuiApi* gui_api, Widget* widget) {
furi_assert(gui_api);
furi_assert(widget);
Gui* gui = (Gui*)gui_api;
gui_lock(gui);
widget_gui_set(widget, NULL);
WidgetArray_it_t it;
for(size_t i = 0; i < GuiLayerMAX; i++) {
WidgetArray_it(it, gui->layers[i]);
while(!WidgetArray_end_p(it)) {
if(*WidgetArray_ref(it) == widget) {
WidgetArray_remove(gui->layers[i], it);
}
WidgetArray_next(it);
}
}
gui_unlock(gui);
}
Gui* gui_alloc() {
Gui* gui = furi_alloc(sizeof(Gui));
// Set API functions
gui->api.add_widget = gui_add_widget;
gui->api.remove_widget = gui_remove_widget;
// Allocate mutex
gui->mutex = osMutexNew(NULL);
furi_check(gui->mutex);
// Event dispatcher
gui->event = gui_event_alloc();
// Drawing canvas api
gui->canvas_api = canvas_api_init();
// Compose Layers
for(size_t i = 0; i < GuiLayerMAX; i++) {
WidgetArray_init(gui->layers[i]);
}
return gui;
}
void gui_task(void* p) {
Gui* gui = gui_alloc();
// Create FURI record
if(!furi_create("gui", gui)) {
printf("[gui_task] cannot create the gui record\n");
furiac_exit(NULL);
}
furiac_ready();
// Forever dispatch
while(1) {
GuiMessage message = gui_event_message_next(gui->event);
if(message.type == GuiMessageTypeRedraw) {
gui_redraw(gui);
} else if(message.type == GuiMessageTypeInput) {
gui_input(gui, &message.input);
}
}
}