unleashed-firmware/applications/nfc/scenes/nfc_scene_read_card.c
gornekich a0e1e42f2d
[FL-1479] New NFC app (#544)
* view: add custom event callback
* nfc: rework nfc worker
* gui: introduce view navigator
* nfc_scences: introduce nfc scenes
* nfc: add start scene
* lib: add C application scene template
* nfc: move nfc views to separate directory
* view_dispatcher: add support for view_navigator
* nfc views: rework nfc views
* nfc scenes: add nfc application scenes
* nfc: rework nfc main thread
* view_dispatcher: add separate event for search back scene
* nfc: set worker result address at worker start
* nfc: update read nfc scenes
* view_navigator: rework with M-LIB container
* view_dispatcher: check that all views were freed
* nfc: add debug menu with all functions
* nfc read scene: add notification on success
* api-hal-nfc: add API for UID emulation
* nfc: add nfc emulation UID scene
* assets: add NFC assets
* nfc: update read and emulate scenes UI
* nfc: fix memory leak
* rfal: set custom analog configuration
2021-06-30 20:43:29 +03:00

70 lines
2 KiB
C
Executable file

#include <nfc/scenes/nfc_scene_read_card.h>
#include <furi.h>
#include "../nfc_i.h"
#include "../views/nfc_detect.h"
#include <gui/view_dispatcher.h>
void nfc_read_card_worker_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->nfc_common.view_dispatcher, NfcEventDetect);
}
const void nfc_scene_read_card_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
popup_set_header(popup, "Detecting\nNFC card", 70, 34, AlignLeft, AlignTop);
popup_set_icon(popup, 0, 4, I_RFIDDolphinReceive_98x60);
// Start worker
nfc_worker_start(
nfc->nfc_common.worker,
NfcWorkerStateDetect,
&nfc->nfc_common.worker_result,
nfc_read_card_worker_callback,
nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_read_card_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == NfcEventDetect) {
view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_read_card_success);
view_dispatcher_send_navigation_event(
nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext);
return true;
}
return false;
}
const void nfc_scene_read_card_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Stop worker
nfc_worker_stop(nfc->nfc_common.worker);
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, I_Empty_1x1);
}
AppScene* nfc_scene_read_card_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneReadCard;
scene->on_enter = nfc_scene_read_card_on_enter;
scene->on_event = nfc_scene_read_card_on_event;
scene->on_exit = nfc_scene_read_card_on_exit;
return scene;
}
void nfc_scene_read_card_free(AppScene* scene) {
free(scene);
}