mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-22 10:43:11 +00:00
9a9abd59e9
* WeatherStation: start * SubGhz: rename protocol magellen -> magellan * WeatherStation: err Unresolved symbols: {'subghz_protocol_decoder_base_get_string'} * WeatherStation: fix Unresolved symbols: {'subghz_protocol_decoder_base_get_string'} * Subghz: add set protocol_items * WeatherStation: adding your protocols * WS: add Infactory protocol * WS: add history * WS: add setting * WS: add lock * WS: add hopper frequency * WS: fix history * WS fix string_t -> FuriString* * WS: add images * WS: history record update when receiving data from the sensor again * WS: add receiver info, delete extra code * WS: add protocol ThermoPRO_TX4 * [FL-2900] SubGhz: Move icons in Sub-GHz * WS: add Notification * [FL-2890] SubGhz: Rename *_user files in resources to _user.example * WS: add about scene * WS: removing redundant code * WS: add protocol Nexus-TH * WS: add protocol GT_WT03 * WS: fix notification and rename "Weather Station" -> "Read Weather Station" * SubGhz: partial unit tests fix * SubGhz: fix unit_test * SubGhz: remove dead code * SubGhz: rename SubGhzPresetDefinition into SubGhzRadioPreset, cleanup subghz types. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
29 lines
952 B
C
29 lines
952 B
C
#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) WeatherStationScene##id,
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typedef enum {
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#include "weather_station_scene_config.h"
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WeatherStationSceneNum,
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} WeatherStationScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers weather_station_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "weather_station_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "weather_station_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "weather_station_scene_config.h"
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#undef ADD_SCENE
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