unleashed-firmware/applications/services/dolphin/dolphin_i.h

46 lines
991 B
C

#pragma once
#include <core/pubsub.h>
#include <furi.h>
#include <furi_hal.h>
#include "dolphin.h"
#include "helpers/dolphin_state.h"
typedef enum {
DolphinEventTypeDeed,
DolphinEventTypeStats,
DolphinEventTypeFlush,
DolphinEventTypeIncreaseButthurt,
DolphinEventTypeClearLimits,
} DolphinEventType;
typedef struct {
DolphinEventType type;
FuriEventFlag* flag;
union {
DolphinDeed deed;
DolphinStats* stats;
};
} DolphinEvent;
struct Dolphin {
// State
DolphinState* state;
// Queue
FuriMessageQueue* event_queue;
FuriPubSub* pubsub;
TimerHandle_t butthurt_timer;
TimerHandle_t flush_timer;
TimerHandle_t clear_limits_timer;
};
Dolphin* dolphin_alloc();
void dolphin_free(Dolphin* dolphin);
void dolphin_event_send_async(Dolphin* dolphin, DolphinEvent* event);
void dolphin_event_send_wait(Dolphin* dolphin, DolphinEvent* event);
void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event);