mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-15 17:18:01 +00:00
2daf65b62b
* Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
384 lines
No EOL
10 KiB
C++
384 lines
No EOL
10 KiB
C++
#include "ibutton-app.h"
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#include <stdarg.h>
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#include <callback-connector.h>
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#include <m-string.h>
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void iButtonApp::run(void) {
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iButtonEvent event;
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bool consumed;
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bool exit = false;
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scenes[current_scene]->on_enter(this);
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while(!exit) {
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view.receive_event(&event);
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consumed = scenes[current_scene]->on_event(this, &event);
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if(!consumed) {
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if(event.type == iButtonEvent::Type::EventTypeBack) {
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exit = switch_to_previous_scene();
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}
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}
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};
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scenes[current_scene]->on_exit(this);
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}
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void iButtonApp::print_key_data(void) {
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uint8_t* key_data = key.get_data();
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switch(key.get_key_type()) {
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case iButtonKeyType::KeyDallas:
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printf(
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"Dallas %02X %02X %02X %02X %02X %02X %02X %02X\r\n",
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key_data[0],
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key_data[1],
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key_data[2],
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key_data[3],
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key_data[4],
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key_data[5],
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key_data[6],
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key_data[7]);
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break;
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case iButtonKeyType::KeyCyfral:
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printf("Cyfral %02X %02X\r\n", key_data[0], key_data[1]);
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break;
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case iButtonKeyType::KeyMetakom:
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printf(
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"Metakom %02X %02X %02X %02X\r\n", key_data[0], key_data[1], key_data[2], key_data[3]);
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break;
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}
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}
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bool iButtonApp::read_hex_byte(string_t args, uint8_t* byte) {
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char* endptr;
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*byte = strtoul(string_get_cstr(args), &endptr, 16);
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if(*endptr == '\0') {
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return false;
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}
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size_t ws = string_search_char(args, ' ');
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if(ws != 2) {
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return false;
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}
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string_right(args, ws);
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string_strim(args);
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return true;
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}
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void iButtonApp::cli_cmd_callback(Cli* cli, string_t args, void* context) {
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iButtonApp::Scene scene;
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string_t cmd;
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string_init(cmd);
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if(!string_cmp_str(args, "read")) {
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scene = iButtonApp::Scene::SceneCliRead;
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printf("Reading key ...\r\n");
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} else {
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// Parse write / emulate commands
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size_t ws = string_search_char(args, ' ');
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if(ws == STRING_FAILURE) {
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printf("Incorrect input. Try tm <read | write | emulate> [key_type] [key_data]");
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string_clear(cmd);
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return;
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} else {
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string_set_n(cmd, args, 0, ws);
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string_right(args, ws);
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string_strim(args);
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}
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if(!string_cmp_str(cmd, "write")) {
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scene = iButtonApp::Scene::SceneCliWrite;
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} else if(!string_cmp_str(cmd, "emulate")) {
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scene = iButtonApp::Scene::SceneCliEmulate;
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} else {
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printf("Incorrect input. Try tm <write | emulate> <key_type> <key_data>");
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string_clear(cmd);
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return;
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}
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string_clear(cmd);
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// Parse key type
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string_t key_type;
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string_init(key_type);
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ws = string_search_char(args, ' ');
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string_set_n(key_type, args, 0, ws);
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uint8_t bytes_to_read = 0;
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if(!string_cmp_str(key_type, "0")) {
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key.set_type(iButtonKeyType::KeyDallas);
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bytes_to_read = 8;
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} else if(!string_cmp_str(key_type, "1")) {
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key.set_type(iButtonKeyType::KeyCyfral);
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bytes_to_read = 2;
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} else if(!string_cmp_str(key_type, "2")) {
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key.set_type(iButtonKeyType::KeyMetakom);
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bytes_to_read = 4;
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} else {
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printf("Incorrect key type. Try 0 - KeyDallas, 1 - KeyCyfral, 2 - KeyMetakom");
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string_clear(key_type);
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return;
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}
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string_clear(key_type);
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// Read key data
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string_right(args, 1);
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string_strim(args);
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uint8_t key_data[8] = {};
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uint8_t i = 0;
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bool ret = true;
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while((i < bytes_to_read) && ret) {
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ret = read_hex_byte(args, &key_data[i++]);
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}
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if(i != bytes_to_read) {
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printf("Incorrect key data. Type %d key data hex digits", bytes_to_read);
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return;
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}
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key.set_data(key_data, bytes_to_read);
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if(scene == iButtonApp::Scene::SceneCliWrite) {
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printf("Writing key ");
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} else {
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printf("Emulating key ");
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}
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print_key_data();
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}
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switch_to_next_scene(scene);
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// Wait return event
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iButtonApp::CliEvent result;
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if(osMessageQueueGet(cli_event_result, &result, NULL, osWaitForever) != osOK) {
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printf("Command execution error");
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return;
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}
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// Process return event
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switch(result) {
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case iButtonApp::CliEvent::CliReadSuccess:
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case iButtonApp::CliEvent::CliReadCRCError:
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print_key_data();
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if(result == iButtonApp::CliEvent::CliReadCRCError) {
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printf("Warning: invalid CRC");
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}
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break;
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case iButtonApp::CliEvent::CliReadNotKeyError:
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printf("Read error: not a key");
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break;
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case iButtonApp::CliEvent::CliTimeout:
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printf("Timeout error");
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break;
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case iButtonApp::CliEvent::CliInterrupt:
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printf("Command interrupted");
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break;
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case iButtonApp::CliEvent::CliWriteSuccess:
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printf("Write success");
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break;
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case iButtonApp::CliEvent::CliWriteFail:
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printf("Write fail");
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break;
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default:
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break;
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}
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return;
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}
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void iButtonApp::cli_send_event(iButtonApp::CliEvent scene) {
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osMessageQueuePut(cli_event_result, &scene, 0, osWaitForever);
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}
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iButtonApp::iButtonApp() {
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api_hal_power_insomnia_enter();
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cli_event_result = osMessageQueueNew(1, sizeof(iButtonApp::Scene), NULL);
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key_worker = new KeyWorker(&ibutton_gpio);
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sd_ex_api = static_cast<SdCard_Api*>(furi_record_open("sdcard-ex"));
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fs_api = static_cast<FS_Api*>(furi_record_open("sdcard"));
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cli = static_cast<Cli*>(furi_record_open("cli"));
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notification = static_cast<NotificationApp*>(furi_record_open("notification"));
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auto callback = cbc::obtain_connector(this, &iButtonApp::cli_cmd_callback);
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cli_add_command(cli, "tm", callback, cli);
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// we need random
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srand(DWT->CYCCNT);
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}
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iButtonApp::~iButtonApp() {
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cli_delete_command(cli, "tm");
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furi_record_close("sdcard-ex");
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furi_record_close("sdcard");
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furi_record_close("cli");
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furi_record_close("notification");
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osMessageQueueDelete(cli_event_result);
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for(std::map<Scene, iButtonScene*>::iterator it = scenes.begin(); it != scenes.end(); ++it) {
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delete it->second;
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scenes.erase(it);
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}
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api_hal_power_insomnia_exit();
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}
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iButtonAppViewManager* iButtonApp::get_view_manager() {
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return &view;
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}
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void iButtonApp::switch_to_next_scene(Scene next_scene) {
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previous_scenes_list.push_front(current_scene);
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if(next_scene != Scene::SceneExit) {
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scenes[current_scene]->on_exit(this);
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current_scene = next_scene;
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scenes[current_scene]->on_enter(this);
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}
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}
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void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
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Scene previous_scene = Scene::SceneStart;
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bool scene_found = false;
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while(!scene_found) {
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previous_scene = get_previous_scene();
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for(Scene element : scenes_list) {
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if(previous_scene == element || previous_scene == Scene::SceneStart) {
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scene_found = true;
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break;
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}
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}
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}
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scenes[current_scene]->on_exit(this);
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current_scene = previous_scene;
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scenes[current_scene]->on_enter(this);
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}
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bool iButtonApp::switch_to_previous_scene(uint8_t count) {
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Scene previous_scene = Scene::SceneStart;
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for(uint8_t i = 0; i < count; i++) {
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previous_scene = get_previous_scene();
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if(previous_scene == Scene::SceneExit) break;
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}
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if(previous_scene == Scene::SceneExit) {
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return true;
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} else {
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scenes[current_scene]->on_exit(this);
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current_scene = previous_scene;
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scenes[current_scene]->on_enter(this);
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return false;
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}
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}
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iButtonApp::Scene iButtonApp::get_previous_scene() {
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Scene scene = previous_scenes_list.front();
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previous_scenes_list.pop_front();
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return scene;
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}
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const GpioPin* iButtonApp::get_ibutton_pin() {
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// TODO open record
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return &ibutton_gpio;
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}
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KeyWorker* iButtonApp::get_key_worker() {
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return key_worker;
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}
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iButtonKey* iButtonApp::get_key() {
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return &key;
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}
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SdCard_Api* iButtonApp::get_sd_ex_api() {
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return sd_ex_api;
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}
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FS_Api* iButtonApp::get_fs_api() {
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return fs_api;
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}
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char* iButtonApp::get_file_name() {
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return file_name;
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}
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uint8_t iButtonApp::get_file_name_size() {
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return file_name_size;
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}
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void iButtonApp::notify_green_blink() {
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notification_message(notification, &sequence_blink_green_10);
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}
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void iButtonApp::notify_yellow_blink() {
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notification_message(notification, &sequence_blink_yellow_10);
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}
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void iButtonApp::notify_red_blink() {
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notification_message(notification, &sequence_blink_red_10);
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}
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void iButtonApp::notify_error() {
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notification_message(notification, &sequence_error);
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}
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void iButtonApp::notify_success() {
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notification_message(notification, &sequence_success);
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}
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void iButtonApp::notify_green_on() {
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notification_message_block(notification, &sequence_set_green_255);
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}
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void iButtonApp::notify_green_off() {
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notification_message(notification, &sequence_reset_green);
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}
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void iButtonApp::notify_red_on() {
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notification_message_block(notification, &sequence_set_red_255);
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}
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void iButtonApp::notify_red_off() {
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notification_message(notification, &sequence_reset_red);
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}
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void iButtonApp::set_text_store(const char* text...) {
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va_list args;
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va_start(args, text);
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vsnprintf(text_store, text_store_size, text, args);
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va_end(args);
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}
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char* iButtonApp::get_text_store() {
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return text_store;
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}
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uint8_t iButtonApp::get_text_store_size() {
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return text_store_size;
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}
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void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) {
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const uint8_t prefix_size = 9;
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const char* prefix[prefix_size] = {
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"ancient",
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"hollow",
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"strange",
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"disappeared",
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"unknown",
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"unthinkable",
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"unnamable",
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"nameless",
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"my",
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};
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const uint8_t suffix_size = 8;
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const char* suffix[suffix_size] = {
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"door",
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"entrance",
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"doorway",
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"entry",
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"portal",
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"entree",
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"opening",
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"crack",
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};
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sniprintf(
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name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]);
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// to upper
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name[0] = name[0] - 0x20;
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} |