unleashed-firmware/applications/main/ibutton/ibutton_i.h
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

86 lines
2.3 KiB
C

#pragma once
#include "ibutton.h"
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <notification/notification_messages.h>
#include <one_wire/ibutton/ibutton_worker.h>
#include <storage/storage.h>
#include <dialogs/dialogs.h>
#include <gui/modules/submenu.h>
#include <gui/modules/popup.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/text_input.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/widget.h>
#include "ibutton_custom_event.h"
#include "scenes/ibutton_scene.h"
#define IBUTTON_FILE_NAME_SIZE 100
#define IBUTTON_TEXT_STORE_SIZE 128
#define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
#define IBUTTON_APP_EXTENSION ".ibtn"
#define IBUTTON_APP_FILE_TYPE "Flipper iButton key"
struct iButton {
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
Gui* gui;
Storage* storage;
DialogsApp* dialogs;
NotificationApp* notifications;
iButtonWorker* key_worker;
iButtonKey* key;
string_t file_path;
char text_store[IBUTTON_TEXT_STORE_SIZE + 1];
Submenu* submenu;
ByteInput* byte_input;
TextInput* text_input;
Popup* popup;
Widget* widget;
DialogEx* dialog_ex;
void* rpc_ctx;
};
typedef enum {
iButtonViewSubmenu,
iButtonViewByteInput,
iButtonViewTextInput,
iButtonViewPopup,
iButtonViewWidget,
iButtonViewDialogEx,
} iButtonView;
typedef enum {
iButtonNotificationMessageError,
iButtonNotificationMessageSuccess,
iButtonNotificationMessageReadStart,
iButtonNotificationMessageEmulateStart,
iButtonNotificationMessageYellowBlink,
iButtonNotificationMessageEmulateBlink,
iButtonNotificationMessageRedOn,
iButtonNotificationMessageRedOff,
iButtonNotificationMessageGreenOn,
iButtonNotificationMessageGreenOff,
iButtonNotificationMessageBlinkStop,
} iButtonNotificationMessage;
bool ibutton_file_select(iButton* ibutton);
bool ibutton_load_key_data(iButton* ibutton, string_t key_path, bool show_dialog);
bool ibutton_save_key(iButton* ibutton, const char* key_name);
bool ibutton_delete_key(iButton* ibutton);
void ibutton_text_store_set(iButton* ibutton, const char* text, ...);
void ibutton_text_store_clear(iButton* ibutton);
void ibutton_notification_message(iButton* ibutton, uint32_t message);