mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-25 04:03:07 +00:00
d2ca67d261
* SubGhz: add SubGhzThresholdRssi * SubGhz: remove direct reading of subghz-txrx-txrx_state * SubGhz: remove direct reading subghz->txrx->hopper_state * SubGhz: remove direct reading subghz->lock * SubGhz: check load type file * SubGhz: remove direct reading subghz->txrx->rx_key_state * SubGhz: remove direct reading subghz->txrx->speaker_state * SubGhz: refactoring subghz_scene_set_type.c * SubGhz: moving "txrx" entity to a separate file * SubGhz: show error tx start * SubGhz: refactoring RPC * SubGhz: value get optimizations * SubGhz: fix name file * SubGhz: add function description * SubGhz: fix double back with a blocked transmission in this region and speacker, when a transmission is blocked in this region * SubGhz: correct spelling * SubGhz: better naming * SubGhz: simplify includes Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
69 lines
2.6 KiB
C
69 lines
2.6 KiB
C
#include "../subghz_i.h"
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#include "../helpers/subghz_custom_event.h"
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void subghz_scene_need_saving_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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if((result == GuiButtonTypeRight) && (type == InputTypeShort)) {
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneStay);
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} else if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) {
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneExit);
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}
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}
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void subghz_scene_need_saving_on_enter(void* context) {
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SubGhz* subghz = context;
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widget_add_string_multiline_element(
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subghz->widget, 64, 13, AlignCenter, AlignCenter, FontPrimary, "Exit to Sub-GHz Menu?");
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widget_add_string_multiline_element(
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subghz->widget,
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64,
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32,
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AlignCenter,
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AlignCenter,
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FontSecondary,
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"All unsaved data\nwill be lost!");
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widget_add_button_element(
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subghz->widget, GuiButtonTypeRight, "Stay", subghz_scene_need_saving_callback, subghz);
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widget_add_button_element(
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subghz->widget, GuiButtonTypeLeft, "Exit", subghz_scene_need_saving_callback, subghz);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdWidget);
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}
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bool subghz_scene_need_saving_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeBack) {
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subghz_rx_key_state_set(subghz, SubGhzRxKeyStateBack);
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scene_manager_previous_scene(subghz->scene_manager);
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return true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubGhzCustomEventSceneStay) {
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subghz_rx_key_state_set(subghz, SubGhzRxKeyStateBack);
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scene_manager_previous_scene(subghz->scene_manager);
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return true;
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} else if(event.event == SubGhzCustomEventSceneExit) {
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SubGhzRxKeyState state = subghz_rx_key_state_get(subghz);
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subghz_rx_key_state_set(subghz, SubGhzRxKeyStateIDLE);
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if(state == SubGhzRxKeyStateExit) {
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subghz_set_default_preset(subghz);
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scene_manager_search_and_switch_to_previous_scene(
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subghz->scene_manager, SubGhzSceneStart);
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} else {
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scene_manager_previous_scene(subghz->scene_manager);
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}
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return true;
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}
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}
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return false;
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}
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void subghz_scene_need_saving_on_exit(void* context) {
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SubGhz* subghz = context;
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widget_reset(subghz->widget);
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}
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