unleashed-firmware/applications/loader/loader_i.h
gornekich 61c8f3325a
[FL-1217] Menu refactoring (#726)
* menu: remove dead code
* loader: change views from modules instead of menu service
* dolphin: start main menu with loader API
* applications: don't start menu service
* loader: add debug tools menu
* gui modules: introduce menu model
* loader: remove calls to menu service API
* gui modules: implement menu module
* loader: add menu view
* gui menu: add animation
* applications: remove menu service
* gui modules: rename icon_menu -> menu
* loader: clean up code
* menu module: add documentation, format code
* menu: remove unused parameter
* desktop: use loader to launch primary menu
* Applications: cleaner makefile app declaration. Loader: application autostart
* Gui: cleanup menu and submenu API.

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-09-28 16:10:13 +03:00

41 lines
803 B
C

#include "loader.h"
#include <furi.h>
#include <furi-hal.h>
#include <cli/cli.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/menu.h>
#include <gui/modules/submenu.h>
#include <applications.h>
#include <assets_icons.h>
#define LOADER_LOG_TAG "loader"
struct Loader {
osThreadId_t loader_thread;
FuriThread* thread;
const FlipperApplication* current_app;
string_t args;
Cli* cli;
Gui* gui;
ViewDispatcher* view_dispatcher;
Menu* primary_menu;
Submenu* plugins_menu;
Submenu* debug_menu;
Submenu* settings_menu;
size_t free_heap_size;
osMutexId_t mutex;
volatile uint8_t lock_semaphore;
};
typedef enum {
LoaderMenuViewPrimary,
LoaderMenuViewPlugins,
LoaderMenuViewDebug,
LoaderMenuViewSettings,
} LoaderMenuView;