unleashed-firmware/applications/main/infrared/scenes/infrared_scene_edit.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

101 lines
3.7 KiB
C

#include "../infrared_i.h"
typedef enum {
SubmenuIndexAddButton,
SubmenuIndexRenameButton,
SubmenuIndexDeleteButton,
SubmenuIndexRenameRemote,
SubmenuIndexDeleteRemote,
} SubmenuIndex;
static void infrared_scene_edit_submenu_callback(void* context, uint32_t index) {
Infrared* infrared = context;
view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
}
void infrared_scene_edit_on_enter(void* context) {
Infrared* infrared = context;
Submenu* submenu = infrared->submenu;
SceneManager* scene_manager = infrared->scene_manager;
submenu_add_item(
submenu,
"Add Button",
SubmenuIndexAddButton,
infrared_scene_edit_submenu_callback,
context);
submenu_add_item(
submenu,
"Rename Button",
SubmenuIndexRenameButton,
infrared_scene_edit_submenu_callback,
context);
submenu_add_item(
submenu,
"Delete Button",
SubmenuIndexDeleteButton,
infrared_scene_edit_submenu_callback,
context);
submenu_add_item(
submenu,
"Rename Remote",
SubmenuIndexRenameRemote,
infrared_scene_edit_submenu_callback,
context);
submenu_add_item(
submenu,
"Delete Remote",
SubmenuIndexDeleteRemote,
infrared_scene_edit_submenu_callback,
context);
const uint32_t submenu_index = scene_manager_get_scene_state(scene_manager, InfraredSceneEdit);
submenu_set_selected_item(submenu, submenu_index);
scene_manager_set_scene_state(scene_manager, InfraredSceneEdit, SubmenuIndexAddButton);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
}
bool infrared_scene_edit_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
const uint32_t submenu_index = event.event;
scene_manager_set_scene_state(scene_manager, InfraredSceneEdit, submenu_index);
if(submenu_index == SubmenuIndexAddButton) {
infrared->app_state.is_learning_new_remote = false;
scene_manager_next_scene(scene_manager, InfraredSceneLearn);
consumed = true;
} else if(submenu_index == SubmenuIndexRenameButton) {
infrared->app_state.edit_target = InfraredEditTargetButton;
infrared->app_state.edit_mode = InfraredEditModeRename;
scene_manager_next_scene(scene_manager, InfraredSceneEditButtonSelect);
consumed = true;
} else if(submenu_index == SubmenuIndexDeleteButton) {
infrared->app_state.edit_target = InfraredEditTargetButton;
infrared->app_state.edit_mode = InfraredEditModeDelete;
scene_manager_next_scene(scene_manager, InfraredSceneEditButtonSelect);
consumed = true;
} else if(submenu_index == SubmenuIndexRenameRemote) {
infrared->app_state.edit_target = InfraredEditTargetRemote;
infrared->app_state.edit_mode = InfraredEditModeRename;
scene_manager_next_scene(scene_manager, InfraredSceneEditRename);
consumed = true;
} else if(submenu_index == SubmenuIndexDeleteRemote) {
infrared->app_state.edit_target = InfraredEditTargetRemote;
infrared->app_state.edit_mode = InfraredEditModeDelete;
scene_manager_next_scene(scene_manager, InfraredSceneEditDelete);
consumed = true;
}
}
return consumed;
}
void infrared_scene_edit_on_exit(void* context) {
Infrared* infrared = context;
submenu_reset(infrared->submenu);
}