unleashed-firmware/applications/ibutton/scenes/ibutton_scene_config.h
Georgii Surkov 5171a6ad14
[FL-2514] Port iButton application to C (#1198)
* Initial C iButton app setup
* Add more scenes
* Add even more scenes
* Add even more scenes again
* More scenes...
* Add key info scene
* Add delete success scene
* Use scene state to store internal data
* Add parameter parsing
* Add emulate scene
* Add write scene
* Add write success scene
* Add Read scene
* Add read success scene
* Add exit confirm scene
* Add retry confirm scene
* Add CRC error scene
* Add not key scene
* Add read key menu scene
* Rename some scenes
* Refactor conditionals
* Remove unneeded custom events
* Remove the old iButton app
* Correct formatting
* Remove rogue comments and function prototypes
* iButton: cleanup merge artifacts and fix warnings

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-05-06 19:48:39 +03:00

20 lines
860 B
C

ADD_SCENE(ibutton, start, Start)
ADD_SCENE(ibutton, emulate, Emulate)
ADD_SCENE(ibutton, write, Write)
ADD_SCENE(ibutton, write_success, WriteSuccess)
ADD_SCENE(ibutton, info, Info)
ADD_SCENE(ibutton, read, Read)
ADD_SCENE(ibutton, read_key_menu, ReadKeyMenu)
ADD_SCENE(ibutton, read_success, ReadSuccess)
ADD_SCENE(ibutton, read_crc_error, ReadCRCError)
ADD_SCENE(ibutton, read_not_key_error, ReadNotKeyError)
ADD_SCENE(ibutton, select_key, SelectKey)
ADD_SCENE(ibutton, add_type, AddType)
ADD_SCENE(ibutton, add_value, AddValue)
ADD_SCENE(ibutton, saved_key_menu, SavedKeyMenu)
ADD_SCENE(ibutton, save_name, SaveName)
ADD_SCENE(ibutton, save_success, SaveSuccess)
ADD_SCENE(ibutton, delete_confirm, DeleteConfirm)
ADD_SCENE(ibutton, delete_success, DeleteSuccess)
ADD_SCENE(ibutton, retry_confirm, RetryConfirm)
ADD_SCENE(ibutton, exit_confirm, ExitConfirm)