mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 06:50:21 +00:00
4d985ba8f8
* Storage: drop internal storage * Storage: rollback some unnecessary changes * Storage: rollback some unnecessary changes part 2 * Storage: cleanup various defines and int handling. Ble: allow short connection interval if internal flash is not used. * Storage: do not return storage if it is not ready * Save PIN code to RTC, update settings * Simplify the code, clean up includes * Rearrange some code * apps: storage_move_to_sd: conditionally enable with --extra-define=STORAGE_INT_ON_LFS * Load Desktop settings automatically * Redirect /any to /ext * Abolish storage_move_to_sd app * Remove as many mentions of ANY_PATH as possible * Fix desktop settings wrongly not loading * Improve desktop settings handling and strings * Load BLE settings and keys automatically * Improve BLE configuration procedure * Do not load bluetooth keys twice if they were already loaded * Load dolphin state automatically * Fix merge artifact * Load notification settings automatically * Update desktop settings strings * Load expansion settings automatically * Do not use thread signals to reload desktop settings * Load region data automatically, separate to its own hook * Improve ble behaviour with no keys * Fix Dolphin state not resetting correctly * Add a status check * Make Desktop save its own settings * Check result when taking and releasing mutex * Improve default thread signal handling in FuriEventLoop * Make bt service in charge of saving settings, add settings api * Fix a deadlock due to timer thread not receiving time * Lock core2 when reinitialising bt * Update clang-format * Revert "Update clang-format" This reverts commit d61295ac063c6ec879375ceeab54d6ff2c90a9a1. * Format sources with clang-format * Revert old stack size for desktop settings * Allocate big struct dynamically * Simplify PIN comparison * Save pointer to storage in Desktop object * Fix region provisioning for hardware regions * Remove stale TODO + siimplify code * Clean up region.c * Use sizeof instead of macro define * Limit PIN length to 10 for consistency * Emit a warning upon usage of /any * Add delay after finding flipper * Remove unnecessary delay * Remove all mentions of STORAGE_INT_ON_LFS * Remove littlefs and internal storage * Remove all possible LittleFS mentions * Fix browser tab in Archive * Ble: fix connection interval explanation * Bump API Symbols * BLE: Update comments interval connection comments * Storage: clear FuriHalRtcFlagStorageFormatInternal if set --------- Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com> Co-authored-by: hedger <hedger@nanode.su> Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
386 lines
11 KiB
C
386 lines
11 KiB
C
#include "event_loop_i.h"
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#include "message_queue_i.h"
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#include "log.h"
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#include "check.h"
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#include "thread.h"
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#include <FreeRTOS.h>
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#include <task.h>
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#define TAG "FuriEventLoop"
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/*
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* Private functions
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*/
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static FuriEventLoopItem* furi_event_loop_item_alloc(
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FuriEventLoop* owner,
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const FuriEventLoopContract* contract,
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void* object,
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FuriEventLoopEvent event);
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static void furi_event_loop_item_free(FuriEventLoopItem* instance);
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static void furi_event_loop_item_set_callback(
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FuriEventLoopItem* instance,
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FuriEventLoopMessageQueueCallback callback,
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void* callback_context);
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static void furi_event_loop_item_notify(FuriEventLoopItem* instance);
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static void furi_event_loop_process_pending_callbacks(FuriEventLoop* instance) {
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for(; !PendingQueue_empty_p(instance->pending_queue);
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PendingQueue_pop_back(NULL, instance->pending_queue)) {
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const FuriEventLoopPendingQueueItem* item = PendingQueue_back(instance->pending_queue);
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item->callback(item->context);
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}
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}
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/*
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* Main public API
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*/
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FuriEventLoop* furi_event_loop_alloc(void) {
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FuriEventLoop* instance = malloc(sizeof(FuriEventLoop));
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instance->thread_id = furi_thread_get_current_id();
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FuriEventLoopTree_init(instance->tree);
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WaitingList_init(instance->waiting_list);
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TimerList_init(instance->timer_list);
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TimerQueue_init(instance->timer_queue);
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PendingQueue_init(instance->pending_queue);
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// Clear notification state and value
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xTaskNotifyStateClearIndexed(instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX);
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ulTaskNotifyValueClearIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0xFFFFFFFF);
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return instance;
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}
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void furi_event_loop_free(FuriEventLoop* instance) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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furi_check(instance->state == FuriEventLoopStateStopped);
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furi_event_loop_process_timer_queue(instance);
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furi_check(TimerList_empty_p(instance->timer_list));
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FuriEventLoopTree_clear(instance->tree);
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PendingQueue_clear(instance->pending_queue);
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uint32_t flags = 0;
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BaseType_t ret = xTaskNotifyWaitIndexed(
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FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, 0);
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if(ret == pdTRUE) {
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FURI_LOG_D(TAG, "Some events were not processed: 0x%lx", flags);
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}
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free(instance);
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}
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static FuriEventLoopProcessStatus
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furi_event_loop_poll_process_event(FuriEventLoop* instance, FuriEventLoopItem* item) {
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UNUSED(instance);
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if(!item->contract->get_level(item->object, item->event)) {
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return FuriEventLoopProcessStatusComplete;
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}
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if(item->callback(item->object, item->callback_context)) {
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return FuriEventLoopProcessStatusIncomplete;
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} else {
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return FuriEventLoopProcessStatusAgain;
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}
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}
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static void furi_event_loop_restore_flags(FuriEventLoop* instance, uint32_t flags) {
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if(flags) {
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xTaskNotifyIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, flags, eSetBits);
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}
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}
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void furi_event_loop_run(FuriEventLoop* instance) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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// Set the default signal callback if none was previously set
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if(furi_thread_get_signal_callback(instance->thread_id) == NULL) {
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furi_thread_set_signal_callback(
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instance->thread_id, furi_event_loop_signal_callback, instance);
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}
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furi_event_loop_init_tick(instance);
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while(true) {
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instance->state = FuriEventLoopStateIdle;
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const TickType_t ticks_to_sleep =
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MIN(furi_event_loop_get_timer_wait_time(instance),
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furi_event_loop_get_tick_wait_time(instance));
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uint32_t flags = 0;
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BaseType_t ret = xTaskNotifyWaitIndexed(
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FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, 0, FuriEventLoopFlagAll, &flags, ticks_to_sleep);
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instance->state = FuriEventLoopStateProcessing;
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if(ret == pdTRUE) {
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if(flags & FuriEventLoopFlagStop) {
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instance->state = FuriEventLoopStateStopped;
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break;
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} else if(flags & FuriEventLoopFlagEvent) {
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FuriEventLoopItem* item = NULL;
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FURI_CRITICAL_ENTER();
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if(!WaitingList_empty_p(instance->waiting_list)) {
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item = WaitingList_pop_front(instance->waiting_list);
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WaitingList_init_field(item);
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}
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FURI_CRITICAL_EXIT();
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if(item) {
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while(true) {
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FuriEventLoopProcessStatus ret =
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furi_event_loop_poll_process_event(instance, item);
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if(ret == FuriEventLoopProcessStatusComplete) {
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// Event processing complete, break from loop
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break;
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} else if(ret == FuriEventLoopProcessStatusIncomplete) {
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// Event processing incomplete more processing needed
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} else if(ret == FuriEventLoopProcessStatusAgain) { //-V547
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furi_event_loop_item_notify(item);
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break;
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} else {
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furi_crash();
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}
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}
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}
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furi_event_loop_restore_flags(instance, flags & ~FuriEventLoopFlagEvent);
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} else if(flags & FuriEventLoopFlagTimer) {
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furi_event_loop_process_timer_queue(instance);
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furi_event_loop_restore_flags(instance, flags & ~FuriEventLoopFlagTimer);
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} else if(flags & FuriEventLoopFlagPending) {
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furi_event_loop_process_pending_callbacks(instance);
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} else {
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furi_crash();
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}
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} else if(!furi_event_loop_process_expired_timers(instance)) {
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furi_event_loop_process_tick(instance);
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}
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}
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// Disable the default signal callback
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if(furi_thread_get_signal_callback(instance->thread_id) == furi_event_loop_signal_callback) {
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furi_thread_set_signal_callback(instance->thread_id, NULL, NULL);
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}
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}
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void furi_event_loop_stop(FuriEventLoop* instance) {
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furi_check(instance);
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xTaskNotifyIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagStop, eSetBits);
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}
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/*
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* Public deferred function call API
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*/
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void furi_event_loop_pend_callback(
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FuriEventLoop* instance,
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FuriEventLoopPendingCallback callback,
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void* context) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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furi_check(callback);
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const FuriEventLoopPendingQueueItem item = {
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.callback = callback,
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.context = context,
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};
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PendingQueue_push_front(instance->pending_queue, item);
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xTaskNotifyIndexed(
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instance->thread_id, FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX, FuriEventLoopFlagPending, eSetBits);
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}
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/*
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* Message queue API
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*/
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void furi_event_loop_message_queue_subscribe(
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FuriEventLoop* instance,
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FuriMessageQueue* message_queue,
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FuriEventLoopEvent event,
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FuriEventLoopMessageQueueCallback callback,
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void* context) {
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furi_check(instance);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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furi_check(instance->state == FuriEventLoopStateStopped);
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furi_check(message_queue);
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FURI_CRITICAL_ENTER();
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furi_check(FuriEventLoopTree_get(instance->tree, message_queue) == NULL);
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// Allocate and setup item
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FuriEventLoopItem* item = furi_event_loop_item_alloc(
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instance, &furi_message_queue_event_loop_contract, message_queue, event);
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furi_event_loop_item_set_callback(item, callback, context);
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FuriEventLoopTree_set_at(instance->tree, message_queue, item);
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FuriEventLoopLink* link = item->contract->get_link(message_queue);
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if(item->event == FuriEventLoopEventIn) {
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furi_check(link->item_in == NULL);
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link->item_in = item;
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} else if(item->event == FuriEventLoopEventOut) {
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furi_check(link->item_out == NULL);
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link->item_out = item;
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} else {
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furi_crash();
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}
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if(item->contract->get_level(item->object, item->event)) {
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furi_event_loop_item_notify(item);
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}
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FURI_CRITICAL_EXIT();
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}
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void furi_event_loop_message_queue_unsubscribe(
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FuriEventLoop* instance,
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FuriMessageQueue* message_queue) {
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furi_check(instance);
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furi_check(instance->state == FuriEventLoopStateStopped);
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furi_check(instance->thread_id == furi_thread_get_current_id());
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FURI_CRITICAL_ENTER();
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FuriEventLoopItem** item_ptr = FuriEventLoopTree_get(instance->tree, message_queue);
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furi_check(item_ptr);
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FuriEventLoopItem* item = *item_ptr;
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furi_check(item);
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furi_check(item->owner == instance);
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FuriEventLoopLink* link = item->contract->get_link(message_queue);
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if(item->event == FuriEventLoopEventIn) {
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furi_check(link->item_in == item);
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link->item_in = NULL;
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} else if(item->event == FuriEventLoopEventOut) {
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furi_check(link->item_out == item);
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link->item_out = NULL;
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} else {
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furi_crash();
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}
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furi_event_loop_item_free(item);
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FuriEventLoopTree_erase(instance->tree, message_queue);
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FURI_CRITICAL_EXIT();
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}
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/*
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* Event Loop Item API, used internally
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*/
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static FuriEventLoopItem* furi_event_loop_item_alloc(
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FuriEventLoop* owner,
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const FuriEventLoopContract* contract,
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void* object,
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FuriEventLoopEvent event) {
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furi_assert(owner);
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furi_assert(object);
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FuriEventLoopItem* instance = malloc(sizeof(FuriEventLoopItem));
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instance->owner = owner;
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instance->contract = contract;
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instance->object = object;
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instance->event = event;
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WaitingList_init_field(instance);
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return instance;
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}
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static void furi_event_loop_item_free(FuriEventLoopItem* instance) {
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furi_assert(instance);
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free(instance);
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}
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static void furi_event_loop_item_set_callback(
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FuriEventLoopItem* instance,
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FuriEventLoopMessageQueueCallback callback,
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void* callback_context) {
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furi_assert(instance);
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furi_assert(!instance->callback);
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instance->callback = callback;
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instance->callback_context = callback_context;
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}
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static void furi_event_loop_item_notify(FuriEventLoopItem* instance) {
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furi_assert(instance);
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FURI_CRITICAL_ENTER();
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if(!instance->WaitingList.prev && !instance->WaitingList.next) {
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WaitingList_push_back(instance->owner->waiting_list, instance);
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}
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FURI_CRITICAL_EXIT();
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xTaskNotifyIndexed(
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instance->owner->thread_id,
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FURI_EVENT_LOOP_FLAG_NOTIFY_INDEX,
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FuriEventLoopFlagEvent,
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eSetBits);
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}
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void furi_event_loop_link_notify(FuriEventLoopLink* instance, FuriEventLoopEvent event) {
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furi_assert(instance);
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FURI_CRITICAL_ENTER();
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if(event == FuriEventLoopEventIn) {
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if(instance->item_in) furi_event_loop_item_notify(instance->item_in);
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} else if(event == FuriEventLoopEventOut) {
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if(instance->item_out) furi_event_loop_item_notify(instance->item_out);
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} else {
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furi_crash();
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}
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FURI_CRITICAL_EXIT();
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}
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bool furi_event_loop_signal_callback(uint32_t signal, void* arg, void* context) {
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furi_assert(context);
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FuriEventLoop* instance = context;
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UNUSED(arg);
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switch(signal) {
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case FuriSignalExit:
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furi_event_loop_stop(instance);
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return true;
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// Room for possible other standard signal handlers
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default:
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return false;
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}
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}
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