mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-26 22:40:25 +00:00
890c9e87ce
* examples: plugins: utilize fal_embedded * libs: removed fnv1a_hash * furi: added FURI_PACKED; apps, libs: changed to use FURI_PACKED * lib: mbedtls: using custom config * lib: toolbox: removed md5, switched to mbedtls * targets: f18: link fix * lib: added mbedtls_cfg.h * apps: nfc: explicit dependency on libmbedtls * u2f: reworking to mbedtls * u2f: replaced sha256 & hmac with mbedtls * u2f: functional rework using mbedtls * libs: dropped micro-ecc * u2f: dropped old implementation * toolbox: removed sha256 impl * mcheck() for mbedtls * libs: removed libmisc; split into smaller libs * apps: debug: fixed display_test * apps: include cleanups * fbt: fixed VERSIONCOMSTR * furi: added FURI_CHECK_RETURN * lib: removed qrcode * cleanup * fbt: lint_py+format_py: fixed excessive command length * api: Removed bzero from f7 * api: Removed bzero from f18 * Bump API Symbols Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
29 lines
539 B
Text
29 lines
539 B
Text
Import("env")
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env.Append(
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CPPPATH=[
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"#/lib/app-scened-template",
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"#/lib/callback-connector",
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],
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LINT_SOURCES=[
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Dir("app-scened-template"),
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],
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)
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libenv = env.Clone(FW_LIB_NAME="appframe")
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libenv.ApplyLibFlags()
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sources = []
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recurse_dirs = [
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"app-scened-template",
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"callback-connector",
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]
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for recurse_dir in recurse_dirs:
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sources += libenv.GlobRecursive("*.c*", recurse_dir)
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lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
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libenv.Install("${LIB_DIST_DIR}", lib)
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Return("lib")
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