unleashed-firmware/applications/desktop/views/desktop_main.h
its your bedtime 1c4e6ec74d
[FL-1824] Dolphin refactoring (#701)
* refactoring p1
* refactoring p2
* cleanups
* locked screen refresh rate fix
* better locked view logic
* seperate dolphin service and desktop app
* Desktop: Favorite app acess (Left key), Settings app
* Desktop settings version, submenu header
* remove unused icon anomation + naming fix

Co-authored-by: あく <alleteam@gmail.com>
2021-09-28 12:40:39 +03:00

43 lines
1,000 B
C

#pragma once
#include <gui/gui_i.h>
#include <gui/view.h>
#include <gui/canvas.h>
#include <gui/elements.h>
#include <furi.h>
typedef enum {
DesktopMainEventOpenMenu,
DesktopMainEventOpenLockMenu,
DesktopMainEventOpenDebug,
DesktopMainEventUnlocked,
DesktopMainEventOpenArchive,
DesktopMainEventOpenFavorite,
} DesktopMainEvent;
typedef struct DesktopMainView DesktopMainView;
typedef void (*DesktopMainViewCallback)(DesktopMainEvent event, void* context);
struct DesktopMainView {
View* view;
DesktopMainViewCallback callback;
void* context;
};
typedef struct {
IconAnimation* animation;
uint8_t scene_num;
uint8_t hint_timeout;
bool unlocked;
} DesktopMainViewModel;
void desktop_main_set_callback(
DesktopMainView* main_view,
DesktopMainViewCallback callback,
void* context);
View* desktop_main_get_view(DesktopMainView* main_view);
DesktopMainView* desktop_main_alloc();
void desktop_main_free(DesktopMainView* main_view);