unleashed-firmware/applications/lfrfid/scene/lfrfid-app-scene-save-data.cpp
SG 7a13391b2b
[FL-1371] New LF-RFID app. Second encounter. (#547)
* File worker: file operations helper.
* Notification app: removed yield
* File worker: write operations, calls to system file widgets
* App ibutton: use file worker
* Lfrfid: generic key loading, add path helper and hex conversion to lib
* FileWorker: plain C verison
* FileWorker: add to lib.mk
* FileWorker: add to C sources, instead of CPP
* Lfrfid: save scene
* App lfrfid: add key scene, saved key menu
* App lfrfid: saved key info scene
* App lfrfid: delete key scene
2021-06-30 15:02:46 +03:00

58 lines
1.8 KiB
C++

#include "lfrfid-app-scene-save-data.h"
static void print_buffer(const uint8_t* buffer) {
for(uint8_t i = 0; i < LFRFID_KEY_SIZE; i++) {
printf("%02X", buffer[i]);
}
}
void LfRfidAppSceneSaveData::on_enter(LfRfidApp* app, bool need_restore) {
auto byte_input = app->view_controller.get<ByteInputVM>();
RfidKey& key = app->worker.key;
printf("k: ");
print_buffer(key.get_data());
printf(" o: ");
print_buffer(old_key_data);
printf(" n: ");
print_buffer(new_key_data);
printf("\r\n");
if(need_restore) printf("restored\r\n");
if(need_restore) {
key.set_data(old_key_data, key.get_type_data_count());
} else {
memcpy(old_key_data, key.get_data(), key.get_type_data_count());
}
memcpy(new_key_data, key.get_data(), key.get_type_data_count());
byte_input->set_header_text("Enter the data in hex");
byte_input->set_result_callback(
save_callback, NULL, app, new_key_data, app->worker.key.get_type_data_count());
app->view_controller.switch_to<ByteInputVM>();
}
bool LfRfidAppSceneSaveData::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
bool consumed = false;
RfidKey& key = app->worker.key;
if(event->type == LfRfidApp::EventType::Next) {
key.set_data(new_key_data, key.get_type_data_count());
app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SaveName);
}
return consumed;
}
void LfRfidAppSceneSaveData::on_exit(LfRfidApp* app) {
app->view_controller.get<ByteInputVM>()->clean();
}
void LfRfidAppSceneSaveData::save_callback(void* context, uint8_t* bytes, uint8_t bytes_count) {
LfRfidApp* app = static_cast<LfRfidApp*>(context);
LfRfidApp::Event event;
event.type = LfRfidApp::EventType::Next;
app->view_controller.send_event(&event);
}