mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-22 10:43:11 +00:00
35f95336ed
by ClementGre
167 lines
7 KiB
C
167 lines
7 KiB
C
/*
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Unitemp - Universal temperature reader
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Copyright (C) 2022-2023 Victor Nikitchuk (https://github.com/quen0n)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "UnitempViews.h"
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#include <gui/modules/variable_item_list.h>
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//Текущий вид
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static View* view;
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//Список
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static VariableItemList* variable_item_list;
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static const char states[2][9] = {"Auto", "Infinity"};
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static const char temp_units[UT_TEMP_COUNT][3] = {"*C", "*F"};
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static const char pressure_units[UT_PRESSURE_COUNT][6] = {"mm Hg", "in Hg", "kPa", "hPA"};
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static const char heat_index_bool[2][4] = {"OFF", "ON"};
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//Элемент списка - бесконечная подсветка
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VariableItem* infinity_backlight_item;
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//Единица измерения температуры
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VariableItem* temperature_unit_item;
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//Единица измерения давления
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VariableItem* pressure_unit_item;
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VariableItem* heat_index_item;
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#define VIEW_ID UnitempViewSettings
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/**
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* @brief Функция обработки нажатия кнопки "Назад"
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*
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* @param context Указатель на данные приложения
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* @return ID вида в который нужно переключиться
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*/
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static uint32_t _exit_callback(void* context) {
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UNUSED(context);
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//Костыль с зависающей подсветкой
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if((bool)variable_item_get_current_value_index(infinity_backlight_item) !=
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app->settings.infinityBacklight) {
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if((bool)variable_item_get_current_value_index(infinity_backlight_item)) {
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notification_message(app->notifications, &sequence_display_backlight_enforce_on);
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} else {
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notification_message(app->notifications, &sequence_display_backlight_enforce_auto);
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}
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}
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app->settings.infinityBacklight =
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(bool)variable_item_get_current_value_index(infinity_backlight_item);
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app->settings.temp_unit = variable_item_get_current_value_index(temperature_unit_item);
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app->settings.pressure_unit = variable_item_get_current_value_index(pressure_unit_item);
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app->settings.heat_index = variable_item_get_current_value_index(heat_index_item);
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unitemp_saveSettings();
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unitemp_loadSettings();
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//Возврат предыдущий вид
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return UnitempViewMainMenu;
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}
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/**
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* @brief Функция обработки нажатия средней кнопки
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*
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* @param context Указатель на данные приложения
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* @param index На каком элементе списка была нажата кнопка
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*/
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static void _enter_callback(void* context, uint32_t index) {
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UNUSED(context);
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UNUSED(index);
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}
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static void _setting_change_callback(VariableItem* item) {
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if(item == infinity_backlight_item) {
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variable_item_set_current_value_text(
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infinity_backlight_item,
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states[variable_item_get_current_value_index(infinity_backlight_item)]);
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}
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if(item == temperature_unit_item) {
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variable_item_set_current_value_text(
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temperature_unit_item,
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temp_units[variable_item_get_current_value_index(temperature_unit_item)]);
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}
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if(item == pressure_unit_item) {
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variable_item_set_current_value_text(
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pressure_unit_item,
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pressure_units[variable_item_get_current_value_index(pressure_unit_item)]);
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}
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if(item == heat_index_item) {
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variable_item_set_current_value_text(
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heat_index_item,
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heat_index_bool[variable_item_get_current_value_index(heat_index_item)]);
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}
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}
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/**
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* @brief Создание меню редактирования настроек
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*/
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void unitemp_Settings_alloc(void) {
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variable_item_list = variable_item_list_alloc();
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//Сброс всех элементов меню
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variable_item_list_reset(variable_item_list);
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infinity_backlight_item = variable_item_list_add(
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variable_item_list, "Backlight time", UT_TEMP_COUNT, _setting_change_callback, app);
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temperature_unit_item =
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variable_item_list_add(variable_item_list, "Temp. unit", 2, _setting_change_callback, app);
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pressure_unit_item = variable_item_list_add(
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variable_item_list, "Press. unit", UT_PRESSURE_COUNT, _setting_change_callback, app);
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heat_index_item = variable_item_list_add(
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variable_item_list, "Calc. heat index", 2, _setting_change_callback, app);
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//Добавление колбека на нажатие средней кнопки
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variable_item_list_set_enter_callback(variable_item_list, _enter_callback, app);
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//Создание вида из списка
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view = variable_item_list_get_view(variable_item_list);
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//Добавление колбека на нажатие кнопки "Назад"
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view_set_previous_callback(view, _exit_callback);
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//Добавление вида в диспетчер
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view_dispatcher_add_view(app->view_dispatcher, VIEW_ID, view);
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}
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void unitemp_Settings_switch(void) {
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//Обнуление последнего выбранного пункта
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variable_item_list_set_selected_item(variable_item_list, 0);
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variable_item_set_current_value_index(
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infinity_backlight_item, (uint8_t)app->settings.infinityBacklight);
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variable_item_set_current_value_text(
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infinity_backlight_item,
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states[variable_item_get_current_value_index(infinity_backlight_item)]);
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variable_item_set_current_value_index(temperature_unit_item, (uint8_t)app->settings.temp_unit);
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variable_item_set_current_value_text(
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temperature_unit_item,
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temp_units[variable_item_get_current_value_index(temperature_unit_item)]);
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variable_item_set_current_value_index(
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pressure_unit_item, (uint8_t)app->settings.pressure_unit);
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variable_item_set_current_value_text(
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pressure_unit_item,
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pressure_units[variable_item_get_current_value_index(pressure_unit_item)]);
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variable_item_set_current_value_index(heat_index_item, (uint8_t)app->settings.heat_index);
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variable_item_set_current_value_text(
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heat_index_item, heat_index_bool[variable_item_get_current_value_index(heat_index_item)]);
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view_dispatcher_switch_to_view(app->view_dispatcher, VIEW_ID);
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}
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void unitemp_Settings_free(void) {
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//Очистка списка элементов
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variable_item_list_free(variable_item_list);
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//Очистка вида
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view_free(view);
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//Удаление вида после обработки
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view_dispatcher_remove_view(app->view_dispatcher, VIEW_ID);
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}
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