mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
8cfd0eab9e
* rfal: add state changed callback * furi_hal_nfc: add NFC-A emulation API * nfc: add emulation logger, refactor scenes * elements: fix text_box element * gui: fix text box module * nfc: remove unnecessary buffers * nfc: introduce emulation callback concept * nfc: format sources * bt settings: fix incorrect scene switch * bt settings: format sources * Debug: fix x2d import for python 3 * Gui: rename method name widget_clear to widget_reset * nfc: add nfca emulation handler * nfc: add global custom events enum * nfc: UID emulation Data -> Log * furi_hal_nfc: fix incorrect timings * u2f, badusb: widget_clear() -> widget_reset() Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
57 lines
2.1 KiB
C
Executable file
57 lines
2.1 KiB
C
Executable file
#include "../nfc_i.h"
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#include <dolphin/dolphin.h>
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void nfc_scene_save_success_popup_callback(void* context) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventViewExit);
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}
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void nfc_scene_save_success_on_enter(void* context) {
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Nfc* nfc = (Nfc*)context;
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DOLPHIN_DEED(DolphinDeedNfcSave);
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// Setup view
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Popup* popup = nfc->popup;
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popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
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popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
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popup_set_timeout(popup, 1500);
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popup_set_context(popup, nfc);
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popup_set_callback(popup, nfc_scene_save_success_popup_callback);
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popup_enable_timeout(popup);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
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}
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bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcCustomEventViewExit) {
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if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneCardMenu)) {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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nfc->scene_manager, NfcSceneCardMenu);
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} else if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetType)) {
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consumed = scene_manager_search_and_switch_to_another_scene(
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nfc->scene_manager, NfcSceneFileSelect);
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} else {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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nfc->scene_manager, NfcSceneStart);
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}
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}
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}
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return consumed;
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}
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void nfc_scene_save_success_on_exit(void* context) {
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Nfc* nfc = (Nfc*)context;
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// Clear view
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Popup* popup = nfc->popup;
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popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
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popup_set_icon(popup, 0, 0, NULL);
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popup_set_callback(popup, NULL);
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popup_set_context(popup, NULL);
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popup_set_timeout(popup, 0);
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popup_disable_timeout(popup);
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}
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