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https://github.com/DarkFlippers/unleashed-firmware
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* Documentation: add Doxyfile, prepare sources for doxygen. * Update ReadMe and remove obsolete CLA * Add contribution guide * Contributing: update text * Correct spelling
22 lines
399 B
C
Executable file
22 lines
399 B
C
Executable file
/**
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* @file scene_manager_i.h
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* GUI: internal SceneManager API
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*/
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#pragma once
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#include "scene_manager.h"
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#include <m-array.h>
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ARRAY_DEF(SceneManagerIdStack, uint32_t, M_DEFAULT_OPLIST);
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typedef struct {
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uint32_t state;
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} AppScene;
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struct SceneManager {
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SceneManagerIdStack_t scene_id_stack;
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const SceneManagerHandlers* scene_handlers;
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AppScene* scene;
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void* context;
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};
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