unleashed-firmware/applications/gui/modules/widget_elements/widget_element_frame.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

48 lines
1.2 KiB
C
Executable file

#include "widget_element_i.h"
typedef struct {
uint8_t x;
uint8_t y;
uint8_t width;
uint8_t height;
uint8_t radius;
} GuiFrameModel;
static void gui_frame_draw(Canvas* canvas, WidgetElement* element) {
furi_assert(canvas);
furi_assert(element);
GuiFrameModel* model = element->model;
canvas_draw_rframe(canvas, model->x, model->y, model->width, model->height, model->radius);
}
static void gui_frame_free(WidgetElement* gui_frame) {
furi_assert(gui_frame);
free(gui_frame->model);
free(gui_frame);
}
WidgetElement* widget_element_frame_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius) {
// Allocate and init model
GuiFrameModel* model = malloc(sizeof(GuiFrameModel));
model->x = x;
model->y = y;
model->width = width;
model->height = height;
model->radius = radius;
// Allocate and init Element
WidgetElement* gui_frame = malloc(sizeof(WidgetElement));
gui_frame->parent = NULL;
gui_frame->input = NULL;
gui_frame->draw = gui_frame_draw;
gui_frame->free = gui_frame_free;
gui_frame->model = model;
return gui_frame;
}