unleashed-firmware/applications/subghz/scenes/subghz_scene_no_man.c
Skorpionm e17336498d
[FL-1756, FL-1769, FL-1776, FL-1759] Gui: input events complementary V3, refactoring. SubGhz: read/emulate fixes. Cleanup. (#684)
* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view.
* SubGhz: add function description
* Gui, Input: add event id to input events.
* SubGhz: fix "crashing on ?"
* SubGhz: add icon scanning
* SubGhz: updated interface read scene,  updated interface config scene
* Assets: update subghz assets
* SubGhz:  replaced the picture in the read scene, changed the paths to additional files
* SubGhz: fix deadlock in timer callback
* SubGhz: fix icon read scene
* SubGhz: fix icon read scene
* SubGhz: fix duble text transmitter scene
* SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher.
* SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key
* SubGhz: fix keelog, setting a name in the absence of a manufactory key
* SubGhz: fix load bad keelog key
* Format sources
* Furi: remove garbage from core. GpioTester: fix memory leak and cleanup
* Accessor: remove obsolete notification code
* MusicPlayer: remove input event injection
* Input: rename id to sequence

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-09-02 00:05:00 +03:00

48 lines
1.6 KiB
C

#include "../subghz_i.h"
#define SCENE_NO_MAN_CUSTOM_EVENT (11UL)
void subghz_scene_no_man_popup_callback(void* context) {
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, SCENE_NO_MAN_CUSTOM_EVENT);
}
const void subghz_scene_no_man_on_enter(void* context) {
SubGhz* subghz = context;
// Setup view
Popup* popup = subghz->popup;
popup_set_icon(popup, 32, 12, &I_DolphinFirstStart7_61x51);
popup_set_header(popup, "No manufactory key", 13, 8, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, subghz);
popup_set_callback(popup, subghz_scene_no_man_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewPopup);
}
const bool subghz_scene_no_man_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_NO_MAN_CUSTOM_EVENT) {
scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart);
return true;
}
}
return false;
}
const void subghz_scene_no_man_on_exit(void* context) {
SubGhz* subghz = context;
// Clear view
Popup* popup = subghz->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_set_callback(popup, NULL);
popup_set_context(popup, NULL);
popup_set_timeout(popup, 0);
popup_disable_timeout(popup);
}