unleashed-firmware/applications/input/input_i.h
Skorpionm e17336498d
[FL-1756, FL-1769, FL-1776, FL-1759] Gui: input events complementary V3, refactoring. SubGhz: read/emulate fixes. Cleanup. (#684)
* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view.
* SubGhz: add function description
* Gui, Input: add event id to input events.
* SubGhz: fix "crashing on ?"
* SubGhz: add icon scanning
* SubGhz: updated interface read scene,  updated interface config scene
* Assets: update subghz assets
* SubGhz:  replaced the picture in the read scene, changed the paths to additional files
* SubGhz: fix deadlock in timer callback
* SubGhz: fix icon read scene
* SubGhz: fix icon read scene
* SubGhz: fix duble text transmitter scene
* SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher.
* SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key
* SubGhz: fix keelog, setting a name in the absence of a manufactory key
* SubGhz: fix load bad keelog key
* Format sources
* Furi: remove garbage from core. GpioTester: fix memory leak and cleanup
* Accessor: remove obsolete notification code
* MusicPlayer: remove input event injection
* Input: rename id to sequence

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-09-02 00:05:00 +03:00

43 lines
954 B
C

#pragma once
#include "input.h"
#include <FreeRTOS.h>
#include <timers.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <furi.h>
#include <cli/cli.h>
#include <m-string.h>
#include <furi-hal-gpio.h>
#define INPUT_DEBOUNCE_TICKS_HALF (INPUT_DEBOUNCE_TICKS / 2)
#define INPUT_PRESS_TICKS 150
#define INPUT_LONG_PRESS_COUNTS 2
#define INPUT_THREAD_FLAG_ISR 0x00000001
/* Input pin state */
typedef struct {
const InputPin* pin;
// State
volatile bool state;
volatile uint8_t debounce;
volatile osTimerId_t press_timer;
volatile uint8_t press_counter;
volatile uint32_t counter;
} InputPinState;
/* Input state */
typedef struct {
osThreadId_t thread;
PubSub event_pubsub;
InputPinState* pin_states;
Cli* cli;
volatile uint32_t counter;
} Input;
/* Input press timer callback */
void input_press_timer_callback(void* arg);
/* Input interrupt handler */
void input_isr(void* _ctx);