mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-22 10:43:11 +00:00
20fe544b4f
* nfc: add scripts menu scene * canvas: add glyph width api * app_scene: add state to Scene template * gui: introduce TextBox view * nfc: add mifare ultralight read scenes * nfc: add mifare ultralight menu scene * nfc: fix scene functions declaration * Gui: use size_t for sizes. Co-authored-by: あく <alleteam@gmail.com>
194 lines
3.8 KiB
C
194 lines
3.8 KiB
C
#pragma once
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#include <stdint.h>
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#include <gui/icon_animation.h>
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#include <assets_icons.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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ColorWhite = 0x00,
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ColorBlack = 0x01,
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} Color;
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typedef enum { FontPrimary, FontSecondary, FontKeyboard } Font;
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typedef enum {
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AlignLeft,
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AlignRight,
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AlignTop,
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AlignBottom,
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AlignCenter,
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} Align;
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typedef enum {
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CanvasOrientationHorizontal,
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CanvasOrientationVertical,
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} CanvasOrientation;
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typedef struct Canvas Canvas;
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/*
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* Canvas width
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* @return width in pixels.
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*/
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uint8_t canvas_width(Canvas* canvas);
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/*
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* Canvas height
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* @return height in pixels.
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*/
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uint8_t canvas_height(Canvas* canvas);
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/*
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* Get current font height
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* @return height in pixels.
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*/
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uint8_t canvas_current_font_height(Canvas* canvas);
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/*
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* Clear canvas, clear rendering buffer
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*/
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void canvas_clear(Canvas* canvas);
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/*
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* Set drawing color
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*/
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void canvas_set_color(Canvas* canvas, Color color);
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/*
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* Invert drawing color
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*/
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void canvas_invert_color(Canvas* canvas);
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/*
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* Set drawing font
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*/
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void canvas_set_font(Canvas* canvas, Font font);
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/*
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* Draw string at position of baseline defined by x, y.
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*/
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void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
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/*
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* Draw aligned string defined by x, y.
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* Align calculated from position of baseline, string width and ascent (height of the glyphs above the baseline)
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*/
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void canvas_draw_str_aligned(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical,
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const char* str);
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/*
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* Get string width
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* @return width in pixels.
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*/
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uint16_t canvas_string_width(Canvas* canvas, const char* str);
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/** Get glyph width
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* @return width in pixels
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*/
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uint8_t canvas_glyph_width(Canvas* canvas, char symbol);
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/** Draw animation at position defined by x,y.
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* @param canvas - canvas instance
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* @param x - x coordinate
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* @param y - y coordinate
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* @param icon_animation - data pointer to IconAnimation
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*/
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void canvas_draw_icon_animation(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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IconAnimation* icon_animation);
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/** Draw icon at position defined by x,y.
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* @param canvas - canvas instance
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* @param x - x coordinate
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* @param y - y coordinate
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* @param icon - data pointer to Icon
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*/
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void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon);
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/*
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* Draw xbm icon of width, height at position defined by x,y.
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*/
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void canvas_draw_xbm(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t w,
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uint8_t h,
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const uint8_t* bitmap);
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/*
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* Draw dot at x,y
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*/
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void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y);
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/*
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* Draw box of width, height at x,y
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*/
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void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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* Draw frame of width, height at x,y
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*/
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void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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/*
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* Draw line from x1,y1 to x2,y2
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*/
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void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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/*
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* Draw circle at x,y with radius r
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*/
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void canvas_draw_circle(Canvas* canvas, uint8_t x, uint8_t y, uint8_t r);
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/*
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* Draw disc at x,y with radius r
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*/
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void canvas_draw_disc(Canvas* canvas, uint8_t x, uint8_t y, uint8_t r);
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/*
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* Draw glyph
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*/
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void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch);
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/*
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* Set transparency mode
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*/
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void canvas_set_bitmap_mode(Canvas* canvas, bool alpha);
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/*
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* Draw rounded-corner frame of width, height at x,y, with round value raduis
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*/
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void canvas_draw_rframe(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height,
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uint8_t radius);
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/*
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* Draw rounded-corner box of width, height at x,y, with round value raduis
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*/
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void canvas_draw_rbox(
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Canvas* canvas,
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height,
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uint8_t radius);
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#ifdef __cplusplus
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}
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#endif
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