unleashed-firmware/applications/notification/notification.h
SG 2daf65b62b
[FL-1237] Notifications app (#476)
* Notification app: init
* Notification app: separate message sequences
* Notification app: rename notifications to notification
* Notification app: rework api
* Notification app: new sequences for charger
* Power app: add state for better led handling
* Power app: NotificationSequence type, notification led process
* Blink app: use notifications
* Notification app: sound and vibro notifications
* Notification app: note messages
* Notification app: more messages
* Notification app: update note message generator
* Blink app: fix state counter
* Notification app: fix delay event
* App sd-filesystem: notifications
* App notifications: headers c++ compatibility
* App notifications: Cmaj success chord sequence
* App iButton: use notifications
* App notification: display backlight notifications
* App notification: add "display on" message to success and error sequences
* App accessor: use notifications
* App ibutton: guard onewire key read
* Lib-RFAL: remove api_hal_light usage
* App notification: add blocking mode, rework display api
* Cli led command: use internal notification instead of direc access to leds.
* App unit test: use notifications
* App lfrfid: use notifications
* Apps: close notification record
* App subghz: rough use of notifications
* App notificaton: ignore reset flag
* App strobe: removed
* Lib irda decoder: fix nec decoding
* App irda: fix assert, use notifications
* Apps: use notifications
* Fix IRDA tests
* Cli: better var naming
* App notification: readable sources

Co-authored-by: Albert Kharisov <albert@flipperdevices.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-05-24 16:44:14 +03:00

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2 KiB
C

#pragma once
#include "stdint.h"
#include "stdbool.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct NotificationApp NotificationApp;
typedef struct {
float frequency;
float pwm;
} NotificationMessageDataSound;
typedef struct {
uint8_t value;
} NotificationMessageDataLed;
typedef struct {
bool on;
} NotificationMessageDataVibro;
typedef struct {
uint32_t length;
} NotificationMessageDataDelay;
typedef union {
NotificationMessageDataSound sound;
NotificationMessageDataLed led;
NotificationMessageDataVibro vibro;
NotificationMessageDataDelay delay;
} NotificationMessageData;
typedef enum {
NotificationMessageTypeVibro,
NotificationMessageTypeSoundOn,
NotificationMessageTypeSoundOff,
NotificationMessageTypeLedRed,
NotificationMessageTypeLedGreen,
NotificationMessageTypeLedBlue,
NotificationMessageTypeDelay,
NotificationMessageTypeLedDisplay,
NotificationMessageTypeDoNotReset,
} NotificationMessageType;
typedef struct {
NotificationMessageType type;
NotificationMessageData data;
} NotificationMessage;
typedef const NotificationMessage* NotificationSequence[];
void notification_message(NotificationApp* app, const NotificationSequence* sequence);
void notification_message_block(NotificationApp* app, const NotificationSequence* sequence);
/**
* @brief Send internal (apply to permanent layer) notification message. Think twice before use.
*
* @param app notification record content
* @param sequence notification sequence
*/
void notification_internal_message(NotificationApp* app, const NotificationSequence* sequence);
/**
* @brief Send internal (apply to permanent layer) notification message and wait for notification end. Think twice before use.
*
* @param app notification record content
* @param sequence notification sequence
*/
void notification_internal_message_block(
NotificationApp* app,
const NotificationSequence* sequence);
#ifdef __cplusplus
}
#endif