mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
58 lines
2.4 KiB
C
58 lines
2.4 KiB
C
#include "../nfc_app_i.h"
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void nfc_scene_exit_confirm_dialog_callback(DialogExResult result, void* context) {
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NfcApp* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
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}
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void nfc_scene_exit_confirm_on_enter(void* context) {
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NfcApp* nfc = context;
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DialogEx* dialog_ex = nfc->dialog_ex;
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dialog_ex_set_left_button_text(dialog_ex, "Exit");
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dialog_ex_set_right_button_text(dialog_ex, "Stay");
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dialog_ex_set_header(dialog_ex, "Exit to NFC Menu?", 64, 0, AlignCenter, AlignTop);
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dialog_ex_set_text(dialog_ex, "All unsaved data will be lost", 64, 12, AlignCenter, AlignTop);
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dialog_ex_set_context(dialog_ex, nfc);
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dialog_ex_set_result_callback(dialog_ex, nfc_scene_exit_confirm_dialog_callback);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx);
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}
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bool nfc_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
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NfcApp* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == DialogExResultRight) {
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consumed = scene_manager_previous_scene(nfc->scene_manager);
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} else if(event.event == DialogExResultLeft) {
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if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSelectProtocol)) {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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nfc->scene_manager, NfcSceneSelectProtocol);
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} else if(
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scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneMfClassicDictAttack) &&
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(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneReadMenu) ||
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scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSavedMenu))) {
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const uint32_t possible_scenes[] = {NfcSceneReadMenu, NfcSceneSavedMenu};
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consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
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nfc->scene_manager, possible_scenes, COUNT_OF(possible_scenes));
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} else {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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nfc->scene_manager, NfcSceneStart);
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}
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = true;
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}
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return consumed;
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}
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void nfc_scene_exit_confirm_on_exit(void* context) {
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NfcApp* nfc = context;
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// Clean view
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dialog_ex_reset(nfc->dialog_ex);
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}
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