mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 16:53:45 +00:00
9a9abd59e9
* WeatherStation: start * SubGhz: rename protocol magellen -> magellan * WeatherStation: err Unresolved symbols: {'subghz_protocol_decoder_base_get_string'} * WeatherStation: fix Unresolved symbols: {'subghz_protocol_decoder_base_get_string'} * Subghz: add set protocol_items * WeatherStation: adding your protocols * WS: add Infactory protocol * WS: add history * WS: add setting * WS: add lock * WS: add hopper frequency * WS: fix history * WS fix string_t -> FuriString* * WS: add images * WS: history record update when receiving data from the sensor again * WS: add receiver info, delete extra code * WS: add protocol ThermoPRO_TX4 * [FL-2900] SubGhz: Move icons in Sub-GHz * WS: add Notification * [FL-2890] SubGhz: Rename *_user files in resources to _user.example * WS: add about scene * WS: removing redundant code * WS: add protocol Nexus-TH * WS: add protocol GT_WT03 * WS: fix notification and rename "Weather Station" -> "Read Weather Station" * SubGhz: partial unit tests fix * SubGhz: fix unit_test * SubGhz: remove dead code * SubGhz: rename SubGhzPresetDefinition into SubGhzRadioPreset, cleanup subghz types. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
30 lines
1.1 KiB
C
30 lines
1.1 KiB
C
#include "../weather_station_app_i.h"
|
|
|
|
// Generate scene on_enter handlers array
|
|
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
|
|
void (*const weather_station_scene_on_enter_handlers[])(void*) = {
|
|
#include "weather_station_scene_config.h"
|
|
};
|
|
#undef ADD_SCENE
|
|
|
|
// Generate scene on_event handlers array
|
|
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
|
|
bool (*const weather_station_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
|
|
#include "weather_station_scene_config.h"
|
|
};
|
|
#undef ADD_SCENE
|
|
|
|
// Generate scene on_exit handlers array
|
|
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
|
|
void (*const weather_station_scene_on_exit_handlers[])(void* context) = {
|
|
#include "weather_station_scene_config.h"
|
|
};
|
|
#undef ADD_SCENE
|
|
|
|
// Initialize scene handlers configuration structure
|
|
const SceneManagerHandlers weather_station_scene_handlers = {
|
|
.on_enter_handlers = weather_station_scene_on_enter_handlers,
|
|
.on_event_handlers = weather_station_scene_on_event_handlers,
|
|
.on_exit_handlers = weather_station_scene_on_exit_handlers,
|
|
.scene_num = WeatherStationSceneNum,
|
|
};
|