unleashed-firmware/applications/nfc/scenes/nfc_scene_start.c
gornekich 9c59bcd776
[FL-2605] NFC new design (#1364)
* nfc: add new read scene

* lib: refactore nfc library

* mifare desfire: add read card fuction

* lib nfc: add auto read worker

* nfc: add supported cards

* nfc: add mifare classic read success scene

* nfc: add troyka support

* submodule: update protobuf

* nfc: mifare classic keys cache

* nfc: rework mifare classic key cache

* Correct spelling

* nfc: add user dictionary

* nfc: introduce block read map in fff

* nfc: rework dict attack

* nfc: improve dict attack

* nfc: rework mifare classic format

* nfc: rework MFC read with Reader

* nfc: add gui for MFC read success scene

* nfc: fix dict attack view gui

* nfc: add retry and exit confirm scenes

* nfc: add retry and exit scenes navigation

* nfc: check user dictionary

* nfc: remove unused scenes

* nfc: rename functions in nfc worker

* nfc: rename mf_classic_dict_attack -> dict_attack

* nfc: change scenes names
* nfc: remove scene tick events
* nfc: rework dict calls with buffer streams
* nfc: fix notifications
* nfc: fix mf desfire navigation
* nfc: remove notification from mf classic read success
* nfc: fix read sectors calculation
* nfc: add fallback for unknown card
* nfc: show file name while emulating
* nfc: fix build
* nfc: fix memory leak
* nfc: fix desfire read
* nfc: add no dict found navigation
* nfc: add read views
* nfc: update card fix
* nfc: fix access bytes save
* nfc: add exit and retry confirm to mf ultralight read success
* nfc: introduce detect reader
* nfc: change record open arg to macros
* nfc: fix start from archive

Co-authored-by: Astra <astra@astrra.space>
Co-authored-by: あく <alleteam@gmail.com>
2022-07-27 00:30:49 +09:00

77 lines
2.8 KiB
C

#include "../nfc_i.h"
enum SubmenuIndex {
SubmenuIndexRead,
SubmenuIndexDetectReader,
SubmenuIndexSaved,
SubmenuIndexExtraAction,
SubmenuIndexAddManualy,
SubmenuIndexDebug,
};
void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
Nfc* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
}
void nfc_scene_start_on_enter(void* context) {
Nfc* nfc = context;
Submenu* submenu = nfc->submenu;
submenu_add_item(submenu, "Read", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu, "Detect Reader", SubmenuIndexDetectReader, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(submenu, "Saved", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu, "Extra Actions", SubmenuIndexExtraAction, nfc_scene_start_submenu_callback, nfc);
submenu_add_item(
submenu, "Add Manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
submenu_add_item(
submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
}
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
nfc_device_clear(nfc->dev);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
}
bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexRead) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneRead);
consumed = true;
} else if(event.event == SubmenuIndexDetectReader) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneDetectReader);
consumed = true;
} else if(event.event == SubmenuIndexSaved) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
consumed = true;
} else if(event.event == SubmenuIndexExtraAction) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneExtraActions);
consumed = true;
} else if(event.event == SubmenuIndexAddManualy) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
consumed = true;
} else if(event.event == SubmenuIndexDebug) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexDebug);
scene_manager_next_scene(nfc->scene_manager, NfcSceneDebug);
consumed = true;
}
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, event.event);
}
return consumed;
}
void nfc_scene_start_on_exit(void* context) {
Nfc* nfc = context;
submenu_reset(nfc->submenu);
}