mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
53435579b3
* fbt, faploader: minimal app module implementation * faploader, libs: moved API hashtable core to flipper_application * example: compound api * lib: flipper_application: naming fixes, doxygen comments * fbt: changed `requires` manifest field behavior for app extensions * examples: refactored plugin apps; faploader: changed new API naming; fbt: changed PLUGIN app type meaning * loader: dropped support for debug apps & plugin menus * moved applications/plugins -> applications/external * Restored x bit on chiplist_convert.py * git: fixed free-dap submodule path * pvs: updated submodule paths * examples: example_advanced_plugins.c: removed potential memory leak on errors * examples: example_plugins: refined requires * fbt: not deploying app modules for debug/sample apps; extra validation for .PLUGIN-type apps * apps: removed cdefines for external apps * fbt: moved ext app path definition * fbt: reworked fap_dist handling; f18: synced api_symbols.csv * fbt: removed resources_paths for extapps * scripts: reworked storage * scripts: reworked runfap.py & selfupdate.py to use new api * wip: fal runner * fbt: moved file packaging into separate module * scripts: storage: fixes * scripts: storage: minor fixes for new api * fbt: changed internal artifact storage details for external apps * scripts: storage: additional fixes and better error reporting; examples: using APP_DATA_PATH() * fbt, scripts: reworked launch_app to deploy plugins; moved old runfap.py to distfap.py * fbt: extra check for plugins descriptors * fbt: additional checks in emitter * fbt: better info message on SDK rebuild * scripts: removed requirements.txt * loader: removed remnants of plugins & debug menus * post-review fixes
73 lines
2.1 KiB
C
73 lines
2.1 KiB
C
#pragma once
|
|
|
|
#include "helpers/weather_station_types.h"
|
|
|
|
#include "scenes/weather_station_scene.h"
|
|
#include <gui/gui.h>
|
|
#include <gui/view_dispatcher.h>
|
|
#include <gui/scene_manager.h>
|
|
#include <gui/modules/submenu.h>
|
|
#include <gui/modules/variable_item_list.h>
|
|
#include <gui/modules/widget.h>
|
|
#include <notification/notification_messages.h>
|
|
#include "views/weather_station_receiver.h"
|
|
#include "views/weather_station_receiver_info.h"
|
|
#include "weather_station_history.h"
|
|
|
|
#include <lib/subghz/subghz_setting.h>
|
|
#include <lib/subghz/subghz_worker.h>
|
|
#include <lib/subghz/receiver.h>
|
|
#include <lib/subghz/transmitter.h>
|
|
#include <lib/subghz/registry.h>
|
|
|
|
typedef struct WeatherStationApp WeatherStationApp;
|
|
|
|
struct WeatherStationTxRx {
|
|
SubGhzWorker* worker;
|
|
|
|
SubGhzEnvironment* environment;
|
|
SubGhzReceiver* receiver;
|
|
SubGhzRadioPreset* preset;
|
|
WSHistory* history;
|
|
uint16_t idx_menu_chosen;
|
|
WSTxRxState txrx_state;
|
|
WSHopperState hopper_state;
|
|
uint8_t hopper_timeout;
|
|
uint8_t hopper_idx_frequency;
|
|
WSRxKeyState rx_key_state;
|
|
};
|
|
|
|
typedef struct WeatherStationTxRx WeatherStationTxRx;
|
|
|
|
struct WeatherStationApp {
|
|
Gui* gui;
|
|
ViewDispatcher* view_dispatcher;
|
|
WeatherStationTxRx* txrx;
|
|
SceneManager* scene_manager;
|
|
NotificationApp* notifications;
|
|
VariableItemList* variable_item_list;
|
|
Submenu* submenu;
|
|
Widget* widget;
|
|
WSReceiver* ws_receiver;
|
|
WSReceiverInfo* ws_receiver_info;
|
|
WSLock lock;
|
|
SubGhzSetting* setting;
|
|
};
|
|
|
|
void ws_preset_init(
|
|
void* context,
|
|
const char* preset_name,
|
|
uint32_t frequency,
|
|
uint8_t* preset_data,
|
|
size_t preset_data_size);
|
|
bool ws_set_preset(WeatherStationApp* app, const char* preset);
|
|
void ws_get_frequency_modulation(
|
|
WeatherStationApp* app,
|
|
FuriString* frequency,
|
|
FuriString* modulation);
|
|
void ws_begin(WeatherStationApp* app, uint8_t* preset_data);
|
|
uint32_t ws_rx(WeatherStationApp* app, uint32_t frequency);
|
|
void ws_idle(WeatherStationApp* app);
|
|
void ws_rx_end(WeatherStationApp* app);
|
|
void ws_sleep(WeatherStationApp* app);
|
|
void ws_hopper_update(WeatherStationApp* app);
|