mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
84410c83b5
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
46 lines
994 B
C
46 lines
994 B
C
#pragma once
|
|
|
|
#include "furi/pubsub.h"
|
|
#include <furi.h>
|
|
#include <furi_hal.h>
|
|
|
|
#include "dolphin.h"
|
|
#include "helpers/dolphin_state.h"
|
|
|
|
typedef enum {
|
|
DolphinEventTypeDeed,
|
|
DolphinEventTypeStats,
|
|
DolphinEventTypeFlush,
|
|
DolphinEventTypeIncreaseButthurt,
|
|
DolphinEventTypeClearLimits,
|
|
} DolphinEventType;
|
|
|
|
typedef struct {
|
|
DolphinEventType type;
|
|
osEventFlagsId_t flag;
|
|
union {
|
|
DolphinDeed deed;
|
|
DolphinStats* stats;
|
|
};
|
|
} DolphinEvent;
|
|
|
|
struct Dolphin {
|
|
// State
|
|
DolphinState* state;
|
|
// Queue
|
|
osMessageQueueId_t event_queue;
|
|
FuriPubSub* pubsub;
|
|
TimerHandle_t butthurt_timer;
|
|
TimerHandle_t flush_timer;
|
|
TimerHandle_t clear_limits_timer;
|
|
};
|
|
|
|
Dolphin* dolphin_alloc();
|
|
|
|
void dolphin_free(Dolphin* dolphin);
|
|
|
|
void dolphin_event_send_async(Dolphin* dolphin, DolphinEvent* event);
|
|
|
|
void dolphin_event_send_wait(Dolphin* dolphin, DolphinEvent* event);
|
|
|
|
void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event);
|