mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 15:00:46 +00:00
52b5966262
* added filename mode setting * added furi_flag checks for when filename_mode is set * changed naming for ibutton, lfrfid and subghz * requested changes from PR * Lib: gather all naming bits and pieces under name generator module. Properly bump api version. FuriHal: fix RTC flag enum. * PR requested changes * bug fix for arg type * added functionality for other application scenes * Lib: cleanup name generator API, simplify usage. Sync API symbols. * Lib: proper size type in name_generator. Cleanup. * FuriHal: cleanup rtc api usage across firmware Co-authored-by: あく <alleteam@gmail.com>
307 lines
10 KiB
C
307 lines
10 KiB
C
#include "ibutton_i.h"
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#include <toolbox/path.h>
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#include <dolphin/dolphin.h>
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#define TAG "iButtonApp"
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static const NotificationSequence sequence_blink_set_yellow = {
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&message_blink_set_color_yellow,
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NULL,
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};
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static const NotificationSequence sequence_blink_set_magenta = {
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&message_blink_set_color_magenta,
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NULL,
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};
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static const NotificationSequence* ibutton_notification_sequences[] = {
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&sequence_error,
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&sequence_success,
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&sequence_blink_start_cyan,
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&sequence_blink_start_magenta,
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&sequence_blink_set_yellow,
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&sequence_blink_set_magenta,
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&sequence_set_red_255,
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&sequence_reset_red,
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&sequence_set_green_255,
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&sequence_reset_green,
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&sequence_blink_stop,
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};
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static void ibutton_make_app_folder(iButton* ibutton) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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if(!storage_simply_mkdir(storage, IBUTTON_APP_FOLDER)) {
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dialog_message_show_storage_error(ibutton->dialogs, "Cannot create\napp folder");
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}
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furi_record_close(RECORD_STORAGE);
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}
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static void ibutton_rpc_command_callback(RpcAppSystemEvent event, void* context) {
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furi_assert(context);
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iButton* ibutton = context;
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if(event == RpcAppEventSessionClose) {
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view_dispatcher_send_custom_event(
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ibutton->view_dispatcher, iButtonCustomEventRpcSessionClose);
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rpc_system_app_set_callback(ibutton->rpc, NULL, NULL);
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ibutton->rpc = NULL;
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} else if(event == RpcAppEventAppExit) {
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view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventRpcExit);
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} else if(event == RpcAppEventLoadFile) {
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view_dispatcher_send_custom_event(ibutton->view_dispatcher, iButtonCustomEventRpcLoad);
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} else {
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rpc_system_app_confirm(ibutton->rpc, event, false);
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}
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}
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bool ibutton_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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iButton* ibutton = context;
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return scene_manager_handle_custom_event(ibutton->scene_manager, event);
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}
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bool ibutton_back_event_callback(void* context) {
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furi_assert(context);
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iButton* ibutton = context;
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return scene_manager_handle_back_event(ibutton->scene_manager);
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}
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void ibutton_tick_event_callback(void* context) {
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furi_assert(context);
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iButton* ibutton = context;
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scene_manager_handle_tick_event(ibutton->scene_manager);
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}
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iButton* ibutton_alloc() {
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iButton* ibutton = malloc(sizeof(iButton));
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ibutton->file_path = furi_string_alloc();
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ibutton->scene_manager = scene_manager_alloc(&ibutton_scene_handlers, ibutton);
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ibutton->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_enable_queue(ibutton->view_dispatcher);
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view_dispatcher_set_event_callback_context(ibutton->view_dispatcher, ibutton);
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view_dispatcher_set_custom_event_callback(
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ibutton->view_dispatcher, ibutton_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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ibutton->view_dispatcher, ibutton_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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ibutton->view_dispatcher, ibutton_tick_event_callback, 100);
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ibutton->gui = furi_record_open(RECORD_GUI);
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ibutton->dialogs = furi_record_open(RECORD_DIALOGS);
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ibutton->notifications = furi_record_open(RECORD_NOTIFICATION);
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ibutton->protocols = ibutton_protocols_alloc();
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ibutton->key = ibutton_key_alloc(ibutton_protocols_get_max_data_size(ibutton->protocols));
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ibutton->worker = ibutton_worker_alloc(ibutton->protocols);
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ibutton_worker_start_thread(ibutton->worker);
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ibutton->submenu = submenu_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewSubmenu, submenu_get_view(ibutton->submenu));
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ibutton->byte_input = byte_input_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewByteInput, byte_input_get_view(ibutton->byte_input));
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ibutton->text_input = text_input_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewTextInput, text_input_get_view(ibutton->text_input));
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ibutton->popup = popup_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewPopup, popup_get_view(ibutton->popup));
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ibutton->widget = widget_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewWidget, widget_get_view(ibutton->widget));
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ibutton->loading = loading_alloc();
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view_dispatcher_add_view(
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ibutton->view_dispatcher, iButtonViewLoading, loading_get_view(ibutton->loading));
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return ibutton;
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}
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void ibutton_free(iButton* ibutton) {
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furi_assert(ibutton);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewLoading);
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loading_free(ibutton->loading);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewWidget);
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widget_free(ibutton->widget);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewPopup);
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popup_free(ibutton->popup);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewTextInput);
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text_input_free(ibutton->text_input);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewByteInput);
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byte_input_free(ibutton->byte_input);
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view_dispatcher_remove_view(ibutton->view_dispatcher, iButtonViewSubmenu);
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submenu_free(ibutton->submenu);
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view_dispatcher_free(ibutton->view_dispatcher);
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scene_manager_free(ibutton->scene_manager);
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furi_record_close(RECORD_NOTIFICATION);
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ibutton->notifications = NULL;
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furi_record_close(RECORD_DIALOGS);
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ibutton->dialogs = NULL;
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furi_record_close(RECORD_GUI);
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ibutton->gui = NULL;
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ibutton_worker_stop_thread(ibutton->worker);
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ibutton_worker_free(ibutton->worker);
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ibutton_key_free(ibutton->key);
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ibutton_protocols_free(ibutton->protocols);
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furi_string_free(ibutton->file_path);
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free(ibutton);
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}
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bool ibutton_load_key(iButton* ibutton) {
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewLoading);
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const bool success = ibutton_protocols_load(
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ibutton->protocols, ibutton->key, furi_string_get_cstr(ibutton->file_path));
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if(!success) {
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dialog_message_show_storage_error(ibutton->dialogs, "Cannot load\nkey file");
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} else {
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FuriString* tmp = furi_string_alloc();
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path_extract_filename(ibutton->file_path, tmp, true);
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strncpy(ibutton->key_name, furi_string_get_cstr(tmp), IBUTTON_KEY_NAME_SIZE);
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furi_string_free(tmp);
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}
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return success;
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}
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bool ibutton_select_and_load_key(iButton* ibutton) {
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DialogsFileBrowserOptions browser_options;
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dialog_file_browser_set_basic_options(
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&browser_options, IBUTTON_APP_FILENAME_EXTENSION, &I_ibutt_10px);
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browser_options.base_path = IBUTTON_APP_FOLDER;
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if(furi_string_empty(ibutton->file_path)) {
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furi_string_set(ibutton->file_path, browser_options.base_path);
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}
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return dialog_file_browser_show(
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ibutton->dialogs, ibutton->file_path, ibutton->file_path, &browser_options) &&
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ibutton_load_key(ibutton);
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}
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bool ibutton_save_key(iButton* ibutton) {
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewLoading);
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ibutton_make_app_folder(ibutton);
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iButtonKey* key = ibutton->key;
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const bool success =
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ibutton_protocols_save(ibutton->protocols, key, furi_string_get_cstr(ibutton->file_path));
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if(!success) {
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dialog_message_show_storage_error(ibutton->dialogs, "Cannot save\nkey file");
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}
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return success;
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}
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bool ibutton_delete_key(iButton* ibutton) {
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bool result = false;
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Storage* storage = furi_record_open(RECORD_STORAGE);
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result = storage_simply_remove(storage, furi_string_get_cstr(ibutton->file_path));
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furi_record_close(RECORD_STORAGE);
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ibutton_reset_key(ibutton);
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return result;
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}
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void ibutton_reset_key(iButton* ibutton) {
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memset(ibutton->key_name, 0, IBUTTON_KEY_NAME_SIZE + 1);
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furi_string_reset(ibutton->file_path);
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ibutton_key_reset(ibutton->key);
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}
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void ibutton_notification_message(iButton* ibutton, uint32_t message) {
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furi_assert(message < sizeof(ibutton_notification_sequences) / sizeof(NotificationSequence*));
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notification_message(ibutton->notifications, ibutton_notification_sequences[message]);
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}
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void ibutton_submenu_callback(void* context, uint32_t index) {
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iButton* ibutton = context;
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view_dispatcher_send_custom_event(ibutton->view_dispatcher, index);
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}
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void ibutton_widget_callback(GuiButtonType result, InputType type, void* context) {
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iButton* ibutton = context;
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if(type == InputTypeShort) {
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view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
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}
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}
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int32_t ibutton_app(void* arg) {
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iButton* ibutton = ibutton_alloc();
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ibutton_make_app_folder(ibutton);
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bool key_loaded = false;
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if((arg != NULL) && (strlen(arg) != 0)) {
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if(sscanf(arg, "RPC %lX", (uint32_t*)&ibutton->rpc) == 1) {
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FURI_LOG_D(TAG, "Running in RPC mode");
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rpc_system_app_set_callback(ibutton->rpc, ibutton_rpc_command_callback, ibutton);
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rpc_system_app_send_started(ibutton->rpc);
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} else {
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furi_string_set(ibutton->file_path, (const char*)arg);
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key_loaded = ibutton_load_key(ibutton);
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}
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}
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if(ibutton->rpc != NULL) {
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view_dispatcher_attach_to_gui(
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ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeDesktop);
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRpc);
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dolphin_deed(DolphinDeedIbuttonEmulate);
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} else {
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view_dispatcher_attach_to_gui(
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ibutton->view_dispatcher, ibutton->gui, ViewDispatcherTypeFullscreen);
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if(key_loaded) { //-V547
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneEmulate);
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dolphin_deed(DolphinDeedIbuttonEmulate);
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} else {
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneStart);
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}
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}
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view_dispatcher_run(ibutton->view_dispatcher);
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if(ibutton->rpc) {
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rpc_system_app_set_callback(ibutton->rpc, NULL, NULL);
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rpc_system_app_send_exited(ibutton->rpc);
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}
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ibutton_free(ibutton);
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return 0;
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}
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