unleashed-firmware/applications/u2f/u2f_app.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

90 lines
2.6 KiB
C

#include "u2f_app_i.h"
#include "u2f_data.h"
#include <furi.h>
#include <furi_hal.h>
static bool u2f_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
U2fApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool u2f_app_back_event_callback(void* context) {
furi_assert(context);
U2fApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void u2f_app_tick_event_callback(void* context) {
furi_assert(context);
U2fApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
U2fApp* u2f_app_alloc() {
U2fApp* app = malloc(sizeof(U2fApp));
app->gui = furi_record_open("gui");
app->notifications = furi_record_open("notification");
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&u2f_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, u2f_app_tick_event_callback, 500);
view_dispatcher_set_custom_event_callback(app->view_dispatcher, u2f_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, u2f_app_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Custom Widget
app->widget = widget_alloc();
view_dispatcher_add_view(app->view_dispatcher, U2fAppViewError, widget_get_view(app->widget));
app->u2f_view = u2f_view_alloc();
view_dispatcher_add_view(
app->view_dispatcher, U2fAppViewMain, u2f_view_get_view(app->u2f_view));
if(u2f_data_check(true)) {
scene_manager_next_scene(app->scene_manager, U2fSceneMain);
} else {
scene_manager_next_scene(app->scene_manager, U2fSceneError);
}
return app;
}
void u2f_app_free(U2fApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, U2fAppViewMain);
u2f_view_free(app->u2f_view);
// Custom Widget
view_dispatcher_remove_view(app->view_dispatcher, U2fAppViewError);
widget_free(app->widget);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Close records
furi_record_close("gui");
furi_record_close("notification");
free(app);
}
int32_t u2f_app(void* p) {
U2fApp* u2f_app = u2f_app_alloc();
view_dispatcher_run(u2f_app->view_dispatcher);
u2f_app_free(u2f_app);
return 0;
}