unleashed-firmware/make/rules.mk
あく 665f6d7d9c
Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive
* Assets: fully working build pipeline and registry
* NFC: menu icon
* Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode.
* ValueMutex: with lambda
* Assets: proper animation frames sorting
* ValueMutex: proper furi_open usage
* Assets,GUI: split icon into icon data and icon state.
* Format source code
* Docker: add python3 and imagemagic
* Irukagotchi: cleanup
* GUI: event lock moved to gui.
* Rfid: proper gui layer
* GUI: elements. Menu: frame and scroll
* GUI, Menu: format code.
* Menu: dual font main menu
* Menu: format sources
* GUI: 0 total scrollbar
* CI: enable lfs
* Menu: pixel perfect main menu

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
2020-10-26 20:00:17 +03:00

104 lines
2.9 KiB
Makefile

OBJ_DIR := $(OBJ_DIR)/$(TARGET)
# Include source folder paths to virtual paths
VPATH = $(sort $(dir $(C_SOURCES)) $(dir $(ASM_SOURCES)) $(dir $(CPP_SOURCES)))
# Gather object
OBJECTS = $(addprefix $(OBJ_DIR)/, $(notdir $(C_SOURCES:.c=.o)))
OBJECTS += $(addprefix $(OBJ_DIR)/, $(notdir $(ASM_SOURCES:.s=.o)))
OBJECTS += $(addprefix $(OBJ_DIR)/, $(notdir $(CPP_SOURCES:.cpp=.o)))
# Generate dependencies
DEPS = $(OBJECTS:.o=.d)
$(shell mkdir -p $(OBJ_DIR))
BUILD_FLAGS_SHELL=\
echo "$(CFLAGS)" > $(OBJ_DIR)/BUILD_FLAGS.tmp; \
diff $(OBJ_DIR)/BUILD_FLAGS $(OBJ_DIR)/BUILD_FLAGS.tmp 2>/dev/null \
&& ( echo "CFLAGS ok"; rm $(OBJ_DIR)/BUILD_FLAGS.tmp) \
|| ( echo "CFLAGS has been changed"; mv $(OBJ_DIR)/BUILD_FLAGS.tmp $(OBJ_DIR)/BUILD_FLAGS )
$(info $(shell $(BUILD_FLAGS_SHELL)))
CHECK_AND_REINIT_SUBMODULES_SHELL=\
if git submodule status | egrep -q '^[-]|^[+]' ; then \
echo "INFO: Need to reinitialize git submodules"; \
git submodule update --init; \
fi
$(info $(shell $(CHECK_AND_REINIT_SUBMODULES_SHELL)))
all: $(OBJ_DIR)/$(PROJECT).elf $(OBJ_DIR)/$(PROJECT).hex $(OBJ_DIR)/$(PROJECT).bin
$(OBJ_DIR)/$(PROJECT).elf: $(OBJECTS)
@echo "\tLD\t" $@
@$(CC) $(LDFLAGS) $(OBJECTS) -o $@
@$(SZ) $@
$(OBJ_DIR)/$(PROJECT).hex: $(OBJ_DIR)/$(PROJECT).elf
@echo "\tHEX\t" $@
@$(HEX) $< $@
$(OBJ_DIR)/$(PROJECT).bin: $(OBJ_DIR)/$(PROJECT).elf
@echo "\tBIN\t" $@
@$(BIN) $< $@
$(OBJ_DIR)/%.o: %.c $(OBJ_DIR)/BUILD_FLAGS $(ASSETS)
@echo "\tCC\t" $@
@$(CC) $(CFLAGS) -c $< -o $@
$(OBJ_DIR)/%.o: %.s $(OBJ_DIR)/BUILD_FLAGS $(ASSETS)
@echo "\tASM\t" $@
@$(AS) $(CFLAGS) -c $< -o $@
$(OBJ_DIR)/%.o: %.cpp $(OBJ_DIR)/BUILD_FLAGS $(ASSETS)
@echo "\tCPP\t" $@
@$(CPP) $(CFLAGS) $(CPPFLAGS) -c $< -o $@
$(OBJ_DIR)/flash: $(OBJ_DIR)/$(PROJECT).bin
st-flash --reset write $(OBJ_DIR)/$(PROJECT).bin $(FLASH_ADDRESS)
touch $@
$(OBJ_DIR)/upload: $(OBJ_DIR)/$(PROJECT).bin
dfu-util -D $(OBJ_DIR)/$(PROJECT).bin -a 0 -s $(FLASH_ADDRESS):leave
touch $@
$(ASSETS): $(ASSETS_SOURCES)
@echo "\tASSETS\t" $@
@$(ASSETS_COMPILLER) icons -s $(ASSETS_SOURCE_DIR) -o $(ASSETS_OUTPUT_DIR)
flash: $(OBJ_DIR)/flash
upload: $(OBJ_DIR)/upload
debug: flash
set -m; st-util -n --semihosting & echo $$! > $(OBJ_DIR)/st-util.PID
arm-none-eabi-gdb \
-ex "target extended-remote 127.0.0.1:4242" \
-ex "set confirm off" \
-ex "source ../debug/FreeRTOS/FreeRTOS.py" \
$(OBJ_DIR)/$(PROJECT).elf; \
kill `cat $(OBJ_DIR)/st-util.PID`; \
rm $(OBJ_DIR)/st-util.PID
clean:
@echo "\tCLEAN\t"
@$(RM) $(OBJ_DIR)/*
@$(RM) $(ASSETS)
z: clean
$(MAKE) all
zz: clean
$(MAKE) flash
zzz: clean
$(MAKE) debug
FORMAT_SOURCES := $(shell find ../applications -iname "*.h" -o -iname "*.c" -o -iname "*.cpp")
FORMAT_SOURCES += $(shell find ../core -iname "*.h" -o -iname "*.c" -o -iname "*.cpp")
format:
@echo "Formatting sources with clang-format"
@clang-format -style=file -i $(FORMAT_SOURCES)
-include $(DEPS)