mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-20 01:33:18 +00:00
b835d7a451
* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module. * Furi: new thread helper * Furi: cleanup thread documentation * Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature. * F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG * Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps. * C++ app template sample, new exit method
272 lines
7.6 KiB
C
272 lines
7.6 KiB
C
#include "menu.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/elements.h>
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#include "menu_event.h"
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#include "menu_item.h"
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#include <assets_icons.h>
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struct Menu {
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MenuEvent* event;
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// GUI
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Gui* gui;
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ViewPort* view_port;
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Icon* icon;
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// State
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MenuItem* root;
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MenuItem* settings;
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MenuItem* current;
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};
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void menu_view_port_callback(Canvas* canvas, void* context);
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ValueMutex* menu_init() {
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Menu* menu = furi_alloc(sizeof(Menu));
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// Event dispatcher
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menu->event = menu_event_alloc();
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ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
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if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
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printf("[menu_task] cannot create menu mutex\r\n");
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furi_check(0);
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}
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// OpenGui record
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menu->gui = furi_record_open("gui");
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// Allocate and configure view_port
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menu->view_port = view_port_alloc();
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// Open GUI and register fullscreen view_port
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gui_add_view_port(menu->gui, menu->view_port, GuiLayerFullscreen);
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view_port_enabled_set(menu->view_port, false);
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view_port_draw_callback_set(menu->view_port, menu_view_port_callback, menu_mutex);
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view_port_input_callback_set(menu->view_port, menu_event_input_callback, menu->event);
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return menu_mutex;
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}
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void menu_build_main(Menu* menu) {
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furi_assert(menu);
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// Root point
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menu->root = menu_item_alloc_menu(NULL, NULL);
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}
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void menu_item_add(Menu* menu, MenuItem* item) {
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menu_item_subitem_add(menu->root, item);
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}
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void menu_settings_item_add(Menu* menu, MenuItem* item) {
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menu_item_subitem_add(menu->settings, item);
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}
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void menu_draw_primary(Menu* menu, Canvas* canvas) {
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}
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void menu_draw_secondary(Menu* menu, Canvas* canvas) {
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}
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void menu_view_port_callback(Canvas* canvas, void* context) {
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furi_assert(canvas);
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furi_assert(context);
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Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
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if(menu == NULL) return; // redraw fail
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furi_assert(menu->current);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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size_t items_count = MenuItemArray_size(*items);
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if(items_count) {
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MenuItem* item;
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size_t shift_position;
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// First line
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canvas_set_font(canvas, FontSecondary);
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shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items));
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item = *MenuItemArray_get(*items, shift_position);
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canvas_draw_icon(canvas, 4, 3, menu_item_get_icon(item));
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canvas_draw_str(canvas, 22, 14, menu_item_get_label(item));
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// Second line main
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canvas_set_font(canvas, FontPrimary);
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shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items));
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item = *MenuItemArray_get(*items, shift_position);
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canvas_draw_icon(canvas, 4, 25, menu_item_get_icon(item));
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canvas_draw_str(canvas, 22, 36, menu_item_get_label(item));
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// Third line
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canvas_set_font(canvas, FontSecondary);
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shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items));
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item = *MenuItemArray_get(*items, shift_position);
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canvas_draw_icon(canvas, 4, 47, menu_item_get_icon(item));
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canvas_draw_str(canvas, 22, 58, menu_item_get_label(item));
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// Frame and scrollbar
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// elements_frame(canvas, 0, 0, 128 - 5, 21);
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elements_frame(canvas, 0, 21, 128 - 5, 21);
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// elements_frame(canvas, 0, 42, 128 - 5, 21);
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elements_scrollbar(canvas, position, items_count);
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} else {
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canvas_draw_str(canvas, 2, 32, "Empty");
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elements_scrollbar(canvas, 0, 0);
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}
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release_mutex((ValueMutex*)context, menu);
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}
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void menu_set_icon(Menu* menu, Icon* icon) {
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assert(menu);
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if(menu->icon) {
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icon_stop_animation(menu->icon);
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}
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menu->icon = icon;
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if(menu->icon) {
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icon_start_animation(menu->icon);
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}
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}
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void menu_update(Menu* menu) {
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furi_assert(menu);
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if(menu->current) {
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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size_t items_count = MenuItemArray_size(*items);
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if(items_count) {
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MenuItem* item = *MenuItemArray_get(*items, position);
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menu_set_icon(menu, menu_item_get_icon(item));
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}
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}
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menu_event_activity_notify(menu->event);
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view_port_update(menu->view_port);
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}
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void menu_up(Menu* menu) {
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furi_assert(menu);
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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if(position == 0) position = MenuItemArray_size(*items);
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position--;
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menu_item_set_position(menu->current, position);
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menu_update(menu);
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}
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void menu_down(Menu* menu) {
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furi_assert(menu);
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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position++;
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position = position % MenuItemArray_size(*items);
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menu_item_set_position(menu->current, position);
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menu_update(menu);
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}
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void menu_ok(Menu* menu) {
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furi_assert(menu);
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if(!menu->current) {
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view_port_enabled_set(menu->view_port, true);
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menu->current = menu->root;
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menu_item_set_position(menu->current, 0);
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menu_update(menu);
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return;
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}
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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if(!items || MenuItemArray_size(*items) == 0) {
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return;
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}
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size_t position = menu_item_get_position(menu->current);
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MenuItem* item = *MenuItemArray_get(*items, position);
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MenuItemType type = menu_item_get_type(item);
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if(type == MenuItemTypeMenu) {
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menu->current = item;
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menu_item_set_position(menu->current, 0);
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menu_update(menu);
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} else if(type == MenuItemTypeFunction) {
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menu_item_function_call(item);
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gui_send_view_port_back(menu->gui, menu->view_port);
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}
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}
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void menu_back(Menu* menu) {
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furi_assert(menu);
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MenuItem* parent = menu_item_get_parent(menu->current);
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if(parent) {
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menu->current = parent;
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menu_update(menu);
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} else {
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menu_exit(menu);
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}
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}
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void menu_exit(Menu* menu) {
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furi_assert(menu);
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view_port_enabled_set(menu->view_port, false);
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menu->current = NULL;
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menu_update(menu);
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}
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int32_t menu_task(void* p) {
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ValueMutex* menu_mutex = menu_init();
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MenuEvent* menu_event = NULL;
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{
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Menu* menu = acquire_mutex_block(menu_mutex);
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furi_check(menu);
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menu_build_main(menu);
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// immutable thread-safe object
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menu_event = menu->event;
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release_mutex(menu_mutex, menu);
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}
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furi_record_create("menu", menu_mutex);
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while(1) {
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MenuMessage m = menu_event_next(menu_event);
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Menu* menu = acquire_mutex_block(menu_mutex);
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if(!menu->current && m.type != MenuMessageTypeOk) {
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} else if(m.type == MenuMessageTypeUp) {
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menu_up(menu);
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} else if(m.type == MenuMessageTypeDown) {
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menu_down(menu);
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} else if(m.type == MenuMessageTypeOk) {
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menu_ok(menu);
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} else if(m.type == MenuMessageTypeLeft) {
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menu_back(menu);
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} else if(m.type == MenuMessageTypeRight) {
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menu_ok(menu);
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} else if(m.type == MenuMessageTypeBack) {
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menu_back(menu);
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} else if(m.type == MenuMessageTypeIdle) {
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menu_exit(menu);
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} else {
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// TODO: fail somehow?
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}
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release_mutex(menu_mutex, menu);
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}
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return 0;
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}
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