mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-20 17:53:20 +00:00
9c59bcd776
* nfc: add new read scene * lib: refactore nfc library * mifare desfire: add read card fuction * lib nfc: add auto read worker * nfc: add supported cards * nfc: add mifare classic read success scene * nfc: add troyka support * submodule: update protobuf * nfc: mifare classic keys cache * nfc: rework mifare classic key cache * Correct spelling * nfc: add user dictionary * nfc: introduce block read map in fff * nfc: rework dict attack * nfc: improve dict attack * nfc: rework mifare classic format * nfc: rework MFC read with Reader * nfc: add gui for MFC read success scene * nfc: fix dict attack view gui * nfc: add retry and exit confirm scenes * nfc: add retry and exit scenes navigation * nfc: check user dictionary * nfc: remove unused scenes * nfc: rename functions in nfc worker * nfc: rename mf_classic_dict_attack -> dict_attack * nfc: change scenes names * nfc: remove scene tick events * nfc: rework dict calls with buffer streams * nfc: fix notifications * nfc: fix mf desfire navigation * nfc: remove notification from mf classic read success * nfc: fix read sectors calculation * nfc: add fallback for unknown card * nfc: show file name while emulating * nfc: fix build * nfc: fix memory leak * nfc: fix desfire read * nfc: add no dict found navigation * nfc: add read views * nfc: update card fix * nfc: fix access bytes save * nfc: add exit and retry confirm to mf ultralight read success * nfc: introduce detect reader * nfc: change record open arg to macros * nfc: fix start from archive Co-authored-by: Astra <astra@astrra.space> Co-authored-by: あく <alleteam@gmail.com>
77 lines
2.8 KiB
C
77 lines
2.8 KiB
C
#include "../nfc_i.h"
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enum SubmenuIndex {
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SubmenuIndexRead,
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SubmenuIndexDetectReader,
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SubmenuIndexSaved,
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SubmenuIndexExtraAction,
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SubmenuIndexAddManualy,
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SubmenuIndexDebug,
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};
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void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
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}
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void nfc_scene_start_on_enter(void* context) {
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Nfc* nfc = context;
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Submenu* submenu = nfc->submenu;
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submenu_add_item(submenu, "Read", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu, "Detect Reader", SubmenuIndexDetectReader, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(submenu, "Saved", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu, "Extra Actions", SubmenuIndexExtraAction, nfc_scene_start_submenu_callback, nfc);
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submenu_add_item(
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submenu, "Add Manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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submenu_add_item(
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submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
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}
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
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nfc_device_clear(nfc->dev);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexRead) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneRead);
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consumed = true;
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} else if(event.event == SubmenuIndexDetectReader) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneDetectReader);
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consumed = true;
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} else if(event.event == SubmenuIndexSaved) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
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consumed = true;
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} else if(event.event == SubmenuIndexExtraAction) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneExtraActions);
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consumed = true;
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} else if(event.event == SubmenuIndexAddManualy) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
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consumed = true;
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} else if(event.event == SubmenuIndexDebug) {
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexDebug);
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scene_manager_next_scene(nfc->scene_manager, NfcSceneDebug);
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consumed = true;
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}
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, event.event);
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}
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return consumed;
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}
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void nfc_scene_start_on_exit(void* context) {
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Nfc* nfc = context;
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submenu_reset(nfc->submenu);
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}
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