unleashed-firmware/applications/main/subghz/scenes/subghz_scene_saved.c
Skorpionm 48e4de1213
[FL-3743] SubGhz: UI update (#3352)
* [FL-3743]SubGhz: screen refactoring
* SubGhz: fix syntax
* SubGhz: gui
* SubGhz: add animation icon ant in read_info scene
* SubGhz: up speed animation icon

Co-authored-by: あく <alleteam@gmail.com>
2024-01-14 13:58:29 +09:00

28 lines
933 B
C

#include "../subghz_i.h"
void subghz_scene_saved_on_enter(void* context) {
SubGhz* subghz = context;
if(subghz_load_protocol_from_file(subghz)) {
if(subghz_get_load_type_file(subghz) == SubGhzLoadTypeFileRaw) {
subghz_rx_key_state_set(subghz, SubGhzRxKeyStateRAWLoad);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReadRAW);
} else {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSavedMenu);
}
} else {
scene_manager_search_and_switch_to_previous_scene(subghz->scene_manager, SubGhzSceneStart);
}
}
bool subghz_scene_saved_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
return false;
}
void subghz_scene_saved_on_exit(void* context) {
SubGhz* subghz = context;
scene_manager_set_scene_state(subghz->scene_manager, SubGhzSceneSavedMenu, 0);
UNUSED(context);
}