unleashed-firmware/applications/nfc/scenes/nfc_scene_save_success.c
gornekich 602c125ef5
[FL-1499] NFC App: save and load from SD card (#560)
* nfc: add save name and save success scenes
* applications: increase nfc app stack size to 4k
* nfc: move nfc device data to separate file
* nfc: add nfc device save to SD card
* nfc: add file select scene
* nfc: add saved key menu scene
* nfc: add manual SAK, ATQA, UID enter
* nfc: add manual enter
* nfc scenes: remove typedef in SubmenuIndex enu
* nfc_device: close file_worker after load data

Co-authored-by: あく <alleteam@gmail.com>
2021-07-02 16:44:10 +03:00

66 lines
2 KiB
C
Executable file

#include <nfc/scenes/nfc_scene_save_success.h>
#include <furi.h>
#include "../nfc_i.h"
#define SCENE_SAVE_SUCCESS_CUSTOM_EVENT (0UL)
void nfc_scene_save_success_popup_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(
nfc->nfc_common.view_dispatcher, SCENE_SAVE_SUCCESS_CUSTOM_EVENT);
}
const void nfc_scene_save_success_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
popup_set_icon(popup, 32, 5, I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, nfc);
popup_set_callback(popup, nfc_scene_save_success_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_save_success_on_event(void* context, uint32_t event) {
Nfc* nfc = (Nfc*)context;
if(event == SCENE_SAVE_SUCCESS_CUSTOM_EVENT) {
view_dispatcher_send_back_search_scene_event(
nfc->nfc_common.view_dispatcher, NfcSceneStart);
return true;
}
return false;
}
const void nfc_scene_save_success_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, I_Empty_1x1);
popup_set_callback(popup, NULL);
popup_set_context(popup, NULL);
popup_set_timeout(popup, 0);
popup_disable_timeout(popup);
}
AppScene* nfc_scene_save_success_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneSaveSuccess;
scene->on_enter = nfc_scene_save_success_on_enter;
scene->on_event = nfc_scene_save_success_on_event;
scene->on_exit = nfc_scene_save_success_on_exit;
return scene;
}
void nfc_scene_save_success_free(AppScene* scene) {
free(scene);
}