unleashed-firmware/applications/menu/menu_item.c
SG 29da0e360c
[FL-1329] Settings (#563)
* Menu: secondary menu rendering
* Manu: reset window position on enter to new menu
* App-loader: settings menu
* Applications: add settings app list
* App backlight-control: all work related to turning off the display is now in the notification app
* App notification: settings save and load
* Gui: variable item list module
* App: new notification settings app
* Display: backlight is now fully serviced in the notification app
* Gui: update variable item list module documentation
2021-07-05 01:03:56 +03:00

135 lines
3.3 KiB
C

#include "menu_item.h"
#include <stdlib.h>
#include <string.h>
#include <furi.h>
struct MenuItem {
MenuItemType type;
const char* label;
Icon* icon;
size_t position;
size_t window_position;
MenuItem* parent;
void* data;
// callback related
MenuItemCallback callback;
void* callback_context;
};
MenuItem* menu_item_alloc() {
MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
return menu_item;
}
MenuItem* menu_item_alloc_menu(const char* label, Icon* icon) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeMenu;
menu_item->label = label;
menu_item->icon = icon;
MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
MenuItemArray_init(*items);
menu_item->data = items;
return menu_item;
}
MenuItem* menu_item_alloc_function(
const char* label,
Icon* icon,
MenuItemCallback callback,
void* context) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeFunction;
menu_item->label = label;
menu_item->icon = icon;
menu_item->callback = callback;
menu_item->callback_context = context;
menu_item->parent = NULL;
return menu_item;
}
void menu_item_release(MenuItem* menu_item) {
furi_assert(menu_item);
if(menu_item->type == MenuItemTypeMenu) {
//TODO: iterate and release
free(menu_item->data);
}
free(menu_item);
}
MenuItem* menu_item_get_parent(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->parent;
}
void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeMenu);
MenuItemArray_t* items = menu_item->data;
sub_item->parent = menu_item;
MenuItemArray_push_back(*items, sub_item);
}
uint8_t menu_item_get_type(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->type;
}
void menu_item_set_position(MenuItem* menu_item, size_t position) {
furi_assert(menu_item);
menu_item->position = position;
}
size_t menu_item_get_position(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->position;
}
void menu_item_set_window_position(MenuItem* menu_item, size_t window_position) {
furi_assert(menu_item);
menu_item->window_position = window_position;
}
size_t menu_item_get_window_position(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->window_position;
}
void menu_item_set_label(MenuItem* menu_item, const char* label) {
furi_assert(menu_item);
menu_item->label = label;
}
const char* menu_item_get_label(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->label;
}
void menu_item_set_icon(MenuItem* menu_item, Icon* icon) {
furi_assert(menu_item);
menu_item->icon = icon;
}
Icon* menu_item_get_icon(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->icon;
}
MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeMenu);
return menu_item->data;
}
void menu_item_function_call(MenuItem* menu_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeFunction);
if(menu_item->callback) menu_item->callback(menu_item->callback_context);
}