mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 09:13:11 +00:00
22e1ecb642
* Hal lfrfid: add read timer pulse and period config fns * New debug application for lfrfid subsystem * New lfrfid: app, fix naming * App lfrfid: assets * Container view module * App ibutton: remove unused header * App lfrfid scenes * App notification, add yield to blocking operations, add speaker volume control * App lfrfid: reading key scene * Assets: placeholder icon * App lfrfid: reworked container view module * App lfrfid: new scenes * App lfrfid: write scene * App lfrfid: write hid * App lfrfid: emulate scene * App lfrfid: save name scene * App lfrfid: add missing file
26 lines
604 B
C++
26 lines
604 B
C++
#pragma once
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#include "generic-element.h"
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class StringElement : public GenericElement {
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public:
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StringElement();
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~StringElement() final;
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void draw(Canvas* canvas) final;
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bool input(InputEvent* event) final;
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void set_text(
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const char* text = NULL,
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uint8_t x = 0,
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uint8_t y = 0,
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Align horizontal = AlignLeft,
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Align vertical = AlignTop,
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Font font = FontPrimary);
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private:
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const char* text = NULL;
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uint8_t x = 0;
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uint8_t y = 0;
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Align horizontal = AlignLeft;
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Align vertical = AlignTop;
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Font font = FontPrimary;
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};
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