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* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
200 lines
4.8 KiB
C
200 lines
4.8 KiB
C
/*
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u8g2_box.c
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Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
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Copyright (c) 2016, olikraus@gmail.com
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or other
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materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "u8g2.h"
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/*
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draw a filled box
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restriction: does not work for w = 0 or h = 0
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*/
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void u8g2_DrawBox(u8g2_t* u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h) {
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#ifdef U8G2_WITH_INTERSECTION
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if(u8g2_IsIntersection(u8g2, x, y, x + w, y + h) == 0) return;
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#endif /* U8G2_WITH_INTERSECTION */
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while(h != 0) {
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u8g2_DrawHVLine(u8g2, x, y, w, 0);
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y++;
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h--;
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}
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}
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/*
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draw a frame (empty box)
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restriction: does not work for w = 0 or h = 0
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ToDo:
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pixel in the corners are drawn twice. This could be optimized.
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*/
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void u8g2_DrawFrame(u8g2_t* u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t w, u8g2_uint_t h) {
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u8g2_uint_t xtmp = x;
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#ifdef U8G2_WITH_INTERSECTION
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if(u8g2_IsIntersection(u8g2, x, y, x + w, y + h) == 0) return;
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#endif /* U8G2_WITH_INTERSECTION */
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u8g2_DrawHVLine(u8g2, x, y, w, 0);
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u8g2_DrawHVLine(u8g2, x, y, h, 1);
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x += w;
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x--;
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u8g2_DrawHVLine(u8g2, x, y, h, 1);
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y += h;
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y--;
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u8g2_DrawHVLine(u8g2, xtmp, y, w, 0);
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}
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void u8g2_DrawRBox(
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u8g2_t* u8g2,
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u8g2_uint_t x,
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u8g2_uint_t y,
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u8g2_uint_t w,
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u8g2_uint_t h,
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u8g2_uint_t r) {
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u8g2_uint_t xl, yu;
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u8g2_uint_t yl, xr;
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#ifdef U8G2_WITH_INTERSECTION
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if(u8g2_IsIntersection(u8g2, x, y, x + w, y + h) == 0) return;
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#endif /* U8G2_WITH_INTERSECTION */
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xl = x;
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xl += r;
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yu = y;
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yu += r;
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xr = x;
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xr += w;
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xr -= r;
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xr -= 1;
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yl = y;
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yl += h;
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yl -= r;
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yl -= 1;
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u8g2_DrawDisc(u8g2, xl, yu, r, U8G2_DRAW_UPPER_LEFT);
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u8g2_DrawDisc(u8g2, xr, yu, r, U8G2_DRAW_UPPER_RIGHT);
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u8g2_DrawDisc(u8g2, xl, yl, r, U8G2_DRAW_LOWER_LEFT);
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u8g2_DrawDisc(u8g2, xr, yl, r, U8G2_DRAW_LOWER_RIGHT);
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{
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u8g2_uint_t ww, hh;
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ww = w;
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ww -= r;
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ww -= r;
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xl++;
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yu++;
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if(ww >= 3) {
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ww -= 2;
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u8g2_DrawBox(u8g2, xl, y, ww, r + 1);
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u8g2_DrawBox(u8g2, xl, yl, ww, r + 1);
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}
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hh = h;
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hh -= r;
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hh -= r;
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//h--;
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if(hh >= 3) {
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hh -= 2;
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u8g2_DrawBox(u8g2, x, yu, w, hh);
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}
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}
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}
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void u8g2_DrawRFrame(
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u8g2_t* u8g2,
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u8g2_uint_t x,
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u8g2_uint_t y,
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u8g2_uint_t w,
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u8g2_uint_t h,
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u8g2_uint_t r) {
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u8g2_uint_t xl, yu;
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#ifdef U8G2_WITH_INTERSECTION
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if(u8g2_IsIntersection(u8g2, x, y, x + w, y + h) == 0) return;
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#endif /* U8G2_WITH_INTERSECTION */
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xl = x;
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xl += r;
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yu = y;
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yu += r;
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{
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u8g2_uint_t yl, xr;
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xr = x;
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xr += w;
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xr -= r;
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xr -= 1;
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yl = y;
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yl += h;
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yl -= r;
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yl -= 1;
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u8g2_DrawCircle(u8g2, xl, yu, r, U8G2_DRAW_UPPER_LEFT);
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u8g2_DrawCircle(u8g2, xr, yu, r, U8G2_DRAW_UPPER_RIGHT);
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u8g2_DrawCircle(u8g2, xl, yl, r, U8G2_DRAW_LOWER_LEFT);
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u8g2_DrawCircle(u8g2, xr, yl, r, U8G2_DRAW_LOWER_RIGHT);
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}
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{
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u8g2_uint_t ww, hh;
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ww = w;
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ww -= r;
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ww -= r;
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hh = h;
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hh -= r;
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hh -= r;
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xl++;
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yu++;
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if(ww >= 3) {
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ww -= 2;
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h--;
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u8g2_DrawHLine(u8g2, xl, y, ww);
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u8g2_DrawHLine(u8g2, xl, y + h, ww);
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}
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if(hh >= 3) {
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hh -= 2;
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w--;
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u8g2_DrawVLine(u8g2, x, yu, hh);
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u8g2_DrawVLine(u8g2, x + w, yu, hh);
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}
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}
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}
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