unleashed-firmware/applications/main/subghz/scenes/subghz_scene_receiver_config.c

565 lines
21 KiB
C

#include "../subghz_i.h"
#include <lib/toolbox/value_index.h>
#define TAG "SubGhzSceneReceiverConfig"
enum SubGhzSettingIndex {
SubGhzSettingIndexFrequency,
SubGhzSettingIndexHopping,
SubGhzSettingIndexModulation,
SubGhzSettingIndexBinRAW,
SubGhzSettingIndexIgnoreStarline,
SubGhzSettingIndexIgnoreCars,
SubGhzSettingIndexIgnoreMagellan,
SubGhzSettingIndexIgnorePrinceton,
SubGhzSettingIndexIgnoreNiceFlorS,
SubGhzSettingIndexDeleteOldSignals,
SubGhzSettingIndexSound,
SubGhzSettingIndexResetToDefault,
SubGhzSettingIndexLock,
SubGhzSettingIndexRAWThresholdRSSI,
};
#define RAW_THRESHOLD_RSSI_COUNT 11
const char* const raw_threshold_rssi_text[RAW_THRESHOLD_RSSI_COUNT] = {
"-----",
"-85.0",
"-80.0",
"-75.0",
"-70.0",
"-65.0",
"-60.0",
"-55.0",
"-50.0",
"-45.0",
"-40.0",
};
const float raw_threshold_rssi_value[RAW_THRESHOLD_RSSI_COUNT] = {
-90.0f,
-85.0f,
-80.0f,
-75.0f,
-70.0f,
-65.0f,
-60.0f,
-55.0f,
-50.0f,
-45.0f,
-40.0f,
};
#define COMBO_BOX_COUNT 2
const uint32_t hopping_value[COMBO_BOX_COUNT] = {
SubGhzHopperStateOFF,
SubGhzHopperStateRunning,
};
const uint32_t speaker_value[COMBO_BOX_COUNT] = {
SubGhzSpeakerStateShutdown,
SubGhzSpeakerStateEnable,
};
const uint32_t bin_raw_value[COMBO_BOX_COUNT] = {
SubGhzProtocolFlag_Decodable,
SubGhzProtocolFlag_Decodable | SubGhzProtocolFlag_BinRAW,
};
const char* const combobox_text[COMBO_BOX_COUNT] = {
"OFF",
"ON",
};
static void
subghz_scene_receiver_config_set_ignore_filter(VariableItem* item, SubGhzProtocolFlag filter) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, combobox_text[index]);
if(index == 0) {
CLEAR_BIT(subghz->ignore_filter, filter);
} else {
SET_BIT(subghz->ignore_filter, filter);
}
subghz->last_settings->ignore_filter = subghz->ignore_filter;
}
uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
furi_assert(context);
SubGhz* subghz = context;
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
uint8_t index = 0;
for(size_t i = 0; i < subghz_setting_get_frequency_count(setting); i++) {
if(value == subghz_setting_get_frequency(setting, i)) {
index = i;
break;
} else {
index = subghz_setting_get_frequency_default_index(setting);
}
}
return index;
}
uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
furi_assert(context);
SubGhz* subghz = context;
uint8_t index = 0;
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
for(size_t i = 0; i < subghz_setting_get_preset_count(setting); i++) {
if(!strcmp(subghz_setting_get_preset_name(setting, i), preset_name)) {
index = i;
break;
} else {
// index = subghz_setting_get_frequency_default_index(setting);
}
}
return index;
}
SubGhzHopperState subghz_scene_receiver_config_hopper_value_index(void* context) {
furi_assert(context);
SubGhz* subghz = context;
if(subghz_txrx_hopper_get_state(subghz->txrx) == SubGhzHopperStateOFF) {
return SubGhzHopperStateOFF;
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
return SubGhzHopperStateRunning;
}
}
static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
if(subghz_txrx_hopper_get_state(subghz->txrx) == SubGhzHopperStateOFF) {
char text_buf[10] = {0};
uint32_t frequency = subghz_setting_get_frequency(setting, index);
SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
frequency / 1000000,
(frequency % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
subghz_txrx_set_preset(
subghz->txrx,
furi_string_get_cstr(preset.name),
frequency,
preset.data,
preset.data_size);
preset = subghz_txrx_get_preset(subghz->txrx);
subghz->last_settings->frequency = preset.frequency;
subghz_setting_set_default_frequency(setting, preset.frequency);
} else {
variable_item_set_current_value_index(
item, subghz_setting_get_frequency_default_index(setting));
}
}
static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
const char* preset_name = subghz_setting_get_preset_name(setting, index);
variable_item_set_current_value_text(item, preset_name);
//subghz->last_settings->preset = index;
SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
subghz_txrx_set_preset(
subghz->txrx,
preset_name,
preset.frequency,
subghz_setting_get_preset_data(setting, index),
subghz_setting_get_preset_data_size(setting, index));
subghz->last_settings->preset_index = index;
}
static void subghz_scene_receiver_config_set_hopping_running(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
SubGhzHopperState index = variable_item_get_current_value_index(item);
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
VariableItem* frequency_item = (VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig);
variable_item_set_current_value_text(item, combobox_text[(uint8_t)index]);
if(index == SubGhzHopperStateOFF) {
char text_buf[10] = {0};
uint32_t frequency = subghz_setting_get_default_frequency(setting);
SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
frequency / 1000000,
(frequency % 1000000) / 10000);
variable_item_set_current_value_text(frequency_item, text_buf);
// Maybe better add one more function with only with the frequency argument?
subghz_txrx_set_preset(
subghz->txrx,
furi_string_get_cstr(preset.name),
frequency,
preset.data,
preset.data_size);
variable_item_set_current_value_index(
frequency_item, subghz_setting_get_frequency_default_index(setting));
} else {
variable_item_set_current_value_text(frequency_item, " -----");
variable_item_set_current_value_index(
frequency_item, subghz_setting_get_frequency_default_index(setting));
}
subghz->last_settings->enable_hopping = index != SubGhzHopperStateOFF;
subghz_txrx_hopper_set_state(subghz->txrx, index);
}
static void subghz_scene_receiver_config_set_speaker(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, combobox_text[index]);
subghz_txrx_speaker_set_state(subghz->txrx, speaker_value[index]);
}
static void subghz_scene_receiver_config_set_bin_raw(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, combobox_text[index]);
subghz->filter = bin_raw_value[index];
subghz_txrx_receiver_set_filter(subghz->txrx, subghz->filter);
// We can set here, but during subghz_last_settings_save filter was changed to ignore BinRAW
subghz->last_settings->filter = subghz->filter;
}
static void subghz_scene_receiver_config_set_raw_threshold_rssi(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, raw_threshold_rssi_text[index]);
subghz_threshold_rssi_set(subghz->threshold_rssi, raw_threshold_rssi_value[index]);
subghz->last_settings->rssi = raw_threshold_rssi_value[index];
}
static inline bool subghz_scene_receiver_config_ignore_filter_get_index(
SubGhzProtocolFlag filter,
SubGhzProtocolFlag flag) {
return READ_BIT(filter, flag) > 0;
}
static void subghz_scene_receiver_config_set_starline(VariableItem* item) {
subghz_scene_receiver_config_set_ignore_filter(item, SubGhzProtocolFlag_StarLine);
}
static void subghz_scene_receiver_config_set_auto_alarms(VariableItem* item) {
subghz_scene_receiver_config_set_ignore_filter(item, SubGhzProtocolFlag_AutoAlarms);
}
static void subghz_scene_receiver_config_set_magellan(VariableItem* item) {
subghz_scene_receiver_config_set_ignore_filter(item, SubGhzProtocolFlag_Magellan);
}
static void subghz_scene_receiver_config_set_princeton(VariableItem* item) {
subghz_scene_receiver_config_set_ignore_filter(item, SubGhzProtocolFlag_Princeton);
}
static void subghz_scene_receiver_config_set_niceflors(VariableItem* item) {
subghz_scene_receiver_config_set_ignore_filter(item, SubGhzProtocolFlag_NiceFlorS);
}
static void subghz_scene_receiver_config_set_delete_old_signals(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, combobox_text[index]);
subghz->last_settings->delete_old_signals = index == 1;
}
static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
furi_assert(context);
SubGhz* subghz = context;
if(index == SubGhzSettingIndexLock) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
} else if(index == SubGhzSettingIndexResetToDefault) {
// Reset all values to default state!
#if SUBGHZ_LAST_SETTING_SAVE_PRESET
subghz_txrx_set_preset_internal(
subghz->txrx,
SUBGHZ_LAST_SETTING_DEFAULT_FREQUENCY,
SUBGHZ_LAST_SETTING_DEFAULT_PRESET);
#else
subghz_txrx_set_default_preset(subghz->txrx, SUBGHZ_LAST_SETTING_DEFAULT_FREQUENCY);
#endif
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
const char* preset_name = furi_string_get_cstr(preset.name);
int preset_index = subghz_setting_get_inx_preset_by_name(setting, preset_name);
const int default_index = 0;
subghz->last_settings->frequency = preset.frequency;
subghz->last_settings->preset_index = preset_index;
subghz_threshold_rssi_set(subghz->threshold_rssi, raw_threshold_rssi_value[default_index]);
subghz->filter = bin_raw_value[0];
subghz->ignore_filter = 0x00;
subghz_txrx_receiver_set_filter(subghz->txrx, subghz->filter);
subghz->last_settings->ignore_filter = subghz->ignore_filter;
subghz->last_settings->filter = subghz->filter;
subghz->last_settings->delete_old_signals = false;
subghz_txrx_speaker_set_state(subghz->txrx, speaker_value[default_index]);
subghz_txrx_hopper_set_state(subghz->txrx, hopping_value[default_index]);
subghz->last_settings->enable_hopping = hopping_value[default_index];
variable_item_list_set_selected_item(subghz->variable_item_list, default_index);
variable_item_list_reset(subghz->variable_item_list);
#ifdef FURI_DEBUG
subghz_last_settings_log(subghz->last_settings);
#endif
subghz_last_settings_save(subghz->last_settings);
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneSettingResetToDefault);
}
}
void subghz_scene_receiver_config_on_enter(void* context) {
SubGhz* subghz = context;
VariableItem* item;
uint8_t value_index;
SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
item = variable_item_list_add(
subghz->variable_item_list,
"Frequency",
subghz_setting_get_frequency_count(setting),
subghz_scene_receiver_config_set_frequency,
subghz);
value_index = subghz_scene_receiver_config_next_frequency(preset.frequency, subghz);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
variable_item_set_current_value_index(item, value_index);
char text_buf[10] = {0};
uint32_t frequency = subghz_setting_get_frequency(setting, value_index);
snprintf(
text_buf,
sizeof(text_buf),
"%lu.%02lu",
frequency / 1000000,
(frequency % 1000000) / 10000);
variable_item_set_current_value_text(item, text_buf);
item = variable_item_list_add(
subghz->variable_item_list,
"Modulation",
subghz_setting_get_preset_count(setting),
subghz_scene_receiver_config_set_preset,
subghz);
value_index =
subghz_scene_receiver_config_next_preset(furi_string_get_cstr(preset.name), subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(
item, subghz_setting_get_preset_name(setting, value_index));
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
// Hopping
item = variable_item_list_add(
subghz->variable_item_list,
"Hopping",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_hopping_running,
subghz);
value_index = subghz_scene_receiver_config_hopper_value_index(subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
}
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
item = variable_item_list_add(
subghz->variable_item_list,
"Bin RAW",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_bin_raw,
subghz);
value_index = value_index_uint32(subghz->filter, bin_raw_value, COMBO_BOX_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
}
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
item = variable_item_list_add(
subghz->variable_item_list,
"Ignore Starline",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_starline,
subghz);
value_index = subghz_scene_receiver_config_ignore_filter_get_index(
subghz->ignore_filter, SubGhzProtocolFlag_StarLine);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
item = variable_item_list_add(
subghz->variable_item_list,
"Ignore Cars",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_auto_alarms,
subghz);
value_index = subghz_scene_receiver_config_ignore_filter_get_index(
subghz->ignore_filter, SubGhzProtocolFlag_AutoAlarms);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
item = variable_item_list_add(
subghz->variable_item_list,
"Ignore Magellan",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_magellan,
subghz);
value_index = subghz_scene_receiver_config_ignore_filter_get_index(
subghz->ignore_filter, SubGhzProtocolFlag_Magellan);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
item = variable_item_list_add(
subghz->variable_item_list,
"Ignore Princeton",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_princeton,
subghz);
value_index = subghz_scene_receiver_config_ignore_filter_get_index(
subghz->ignore_filter, SubGhzProtocolFlag_Princeton);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
item = variable_item_list_add(
subghz->variable_item_list,
"Ignore Nice Flor-S / Nice One",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_niceflors,
subghz);
value_index = subghz_scene_receiver_config_ignore_filter_get_index(
subghz->ignore_filter, SubGhzProtocolFlag_NiceFlorS);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
item = variable_item_list_add(
subghz->variable_item_list,
"Delete old signals when memory is full",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_delete_old_signals,
subghz);
value_index = subghz->last_settings->delete_old_signals;
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
}
// Enable speaker, will send all incoming noises and signals to speaker so you can listen how your remote sounds like :)
item = variable_item_list_add(
subghz->variable_item_list,
"Sound",
COMBO_BOX_COUNT,
subghz_scene_receiver_config_set_speaker,
subghz);
value_index = value_index_uint32(
subghz_txrx_speaker_get_state(subghz->txrx), speaker_value, COMBO_BOX_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, combobox_text[value_index]);
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
// Reset to default
variable_item_list_add(subghz->variable_item_list, "Reset to default", 1, NULL, NULL);
variable_item_list_set_enter_callback(
subghz->variable_item_list,
subghz_scene_receiver_config_var_list_enter_callback,
subghz);
}
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
SubGhzCustomEventManagerSet) {
// Lock keyboard
variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
variable_item_list_set_enter_callback(
subghz->variable_item_list,
subghz_scene_receiver_config_var_list_enter_callback,
subghz);
}
if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) ==
SubGhzCustomEventManagerSet) {
item = variable_item_list_add(
subghz->variable_item_list,
"RSSI Threshold:",
RAW_THRESHOLD_RSSI_COUNT,
subghz_scene_receiver_config_set_raw_threshold_rssi,
subghz);
value_index = value_index_float(
subghz_threshold_rssi_get(subghz->threshold_rssi),
raw_threshold_rssi_value,
RAW_THRESHOLD_RSSI_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, raw_threshold_rssi_text[value_index]);
}
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
}
bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubGhzCustomEventSceneSettingLock) {
subghz_lock(subghz);
scene_manager_previous_scene(subghz->scene_manager);
consumed = true;
} else if(event.event == SubGhzCustomEventSceneSettingResetToDefault) {
scene_manager_previous_scene(subghz->scene_manager);
consumed = true;
}
}
return consumed;
}
void subghz_scene_receiver_config_on_exit(void* context) {
SubGhz* subghz = context;
variable_item_list_set_selected_item(subghz->variable_item_list, 0);
variable_item_list_reset(subghz->variable_item_list);
#ifdef FURI_DEBUG
subghz_last_settings_log(subghz->last_settings);
#endif
subghz_last_settings_save(subghz->last_settings);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
}