mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-13 22:42:40 +00:00
5eba573f43
* app_loader: release console after cli start app cmd * furi: add thread state getter * app_loader: check thread started before launch with cli * app_loader: remove view port from app loader * blink: rework blink plugin to manage view and free resources * vibro: rework vibro plugin to manage view and free resources * music_player: rework app to manage exit and free resources * input_dump: rework app to manage exit and free resources * coreglitch_demo: add app exit and free resources * floopper-bloopper: update submodule * app-loader: remove applications context * rules.mk: add submodule sync * gui-test: add exit from application * applications: exit on back short instead of press event
108 lines
2.7 KiB
C
108 lines
2.7 KiB
C
#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include <cmsis_os2.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* FuriThreadState */
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typedef enum {
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FuriThreadStateStopped,
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FuriThreadStateStarting,
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FuriThreadStateRunning,
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} FuriThreadState;
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/* FuriThread anonymous structure */
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typedef struct FuriThread FuriThread;
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/* FuriThreadCallback
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* Your callback to run in new thread
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* @warning don't use osThreadExit
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*/
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typedef int32_t (*FuriThreadCallback)(void* context);
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/* FuriThread state change calback
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* called upon thread state change
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* @param state - new thread state
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* @param context - callback context
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*/
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typedef void (*FuriThreadStateCallback)(FuriThreadState state, void* context);
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/* Allocate FuriThread
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* @return FuriThread instance
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*/
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FuriThread* furi_thread_alloc();
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/* Release FuriThread
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* @param thread - FuriThread instance
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*/
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void furi_thread_free(FuriThread* thread);
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/* Set FuriThread name
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* @param thread - FuriThread instance
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* @param name - string
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*/
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void furi_thread_set_name(FuriThread* thread, const char* name);
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/* Set FuriThread stack size
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* @param thread - FuriThread instance
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* @param stack_size - stack size in bytes
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*/
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void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size);
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/* Set FuriThread callback
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* @param thread - FuriThread instance
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* @param callback - FuriThreadCallback, called upon thread run
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*/
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void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback);
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/* Set FuriThread context
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* @param thread - FuriThread instance
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* @param context - pointer to context for thread callback
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*/
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void furi_thread_set_context(FuriThread* thread, void* context);
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/* Set FuriThread state change callback
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* @param thread - FuriThread instance
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* @param callack - state change callback
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*/
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void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback);
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/* Set FuriThread state change context
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* @param thread - FuriThread instance
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* @param context - pointer to context
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*/
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void furi_thread_set_state_context(FuriThread* thread, void* context);
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/* Get FuriThread state
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* @param thread - FuriThread instance
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* @return thread state from FuriThreadState
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*/
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FuriThreadState furi_thread_get_state(FuriThread* thread);
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/* Start FuriThread
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* @param thread - FuriThread instance
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* @return true on success
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*/
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bool furi_thread_start(FuriThread* thread);
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/* Treminate FuriThread
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* @param thread - FuriThread instance
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* @return osStatus_t
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* @warning terminating statefull thread is dangerous
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* use only if you know what you doing
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*/
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osStatus_t furi_thread_terminate(FuriThread* thread);
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/* Join FuriThread
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* @param thread - FuriThread instance
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* @return osStatus_t
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*/
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osStatus_t furi_thread_join(FuriThread* thread);
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#ifdef __cplusplus
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}
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#endif
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