mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 13:03:13 +00:00
9bfb641d3e
* Makefile: unit tests pack * RFID: pulse joiner and its unit test * Move pulse protocol helpers to appropriate place * Drop pulse_joiner tests * Generic protocol, protocols dictionary, unit test * Protocol dict unit test * iButton: protocols dictionary * Lib: varint * Lib: profiler * Unit test: varint * rfid: worker mockup * LFRFID: em4100 unit test * Storage: file_exist function * rfid: fsk osc * rfid: generic fsk demodulator * rfid: protocol em4100 * rfid: protocol h10301 * rfid: protocol io prox xsf * Unit test: rfid protocols * rfid: new hal * rfid: raw worker * Unit test: fix error output * rfid: worker * rfid: plain c cli * fw: migrate to scons * lfrfid: full io prox support * unit test: io prox protocol * SubGHZ: move bit defines to source * FSK oscillator: level duration compability * libs: bit manipulation library * lfrfid: ioprox protocol, use bit library and new level duration method of FSK ocillator * bit lib: unit tests * Bit lib: parity tests, remove every nth bit, copy bits * Lfrfid: awid protocol * bit lib: uint16 and uint32 getters, unit tests * lfrfid: FDX-B read, draft version * Minunit: better memeq assert * bit lib: reverse, print, print regions * Protocol dict: get protocol features, get protocol validate count * lfrfid worker: improved read * lfrfid raw worker: psk support * Cli: rfid plain C cli * protocol AWID: render * protocol em4100: render * protocol h10301: render * protocol indala26: support every indala 26 scramble * Protocol IO Prox: render * Protocol FDX-B: advanced read * lfrfid: remove unused test function * lfrfid: fix os primitives * bit lib: crc16 and unit tests * FDX-B: save data * lfrfid worker: increase stream size. Alloc raw worker only when needed. * lfrfid: indala26 emulation * lfrfid: prepare to write * lfrfid: fdx-b emulation * lfrfid: awid, ioprox write * lfrfid: write t55xx w\o validation * lfrfid: better t55xx block0 handling * lfrfid: use new t5577 functions in worker * lfrfid: improve protocol description * lfrfid: write and verify * lfrfid: delete cpp cli * lfrfid: improve worker usage * lfrfid-app: step to new worker * lfrfid: old indala (I40134) load fallback * lfrfid: indala26, recover wrong synced data * lfrfid: remove old worker * lfrfid app: dummy read screen * lfrfid app: less dummy read screen * lfrfid: generic 96-bit HID protocol (covers up to HID 37-bit) * rename * lfrfid: improve indala26 read * lfrfid: generic 192-bit HID protocol (covers all HID extended) * lfrfid: TODO about HID render * lfrfid: new protocol FDX-A * lfrfid-app: correct worker stop on exit * misc fixes * lfrfid: FDX-A and HID distinguishability has been fixed. * lfrfid: decode HID size header and render it (#1612) * lfrfid: rename HID96 and HID192 to HIDProx and HIDExt * lfrfid: extra actions scene * lfrfid: decode generic HID Proximity size lazily (#1618) * lib: stream of data buffers concept * lfrfid: raw file helper * lfrfid: changed raw worker api * lfrfid: packed varint pair * lfrfid: read stream speedup * lfrfid app: show read mode * Documentation * lfrfid app: raw read gui * lfrfid app: storage check for raw read * memleak fix * review fixes * lfrfid app: read blink color * lfrfid app: reset key name after read * review fixes * lfrfid app: fix copypasted text * review fixes * lfrfid: disable debug gpio * lfrfid: card detection events * lfrfid: change validation color from magenta to green * Update core_defines. * lfrfid: prefix fdx-b id by zeroes * lfrfid: parse up to 43-bit HID Proximity keys (#1640) * Fbt: downgrade toolchain and fix PS1 * lfrfid: fix unit tests * lfrfid app: remove printf * lfrfid: indala26, use bit 55 as data * lfrfid: indala26, better brief format * lfrfid: indala26, loading fallback * lfrfid: read timing tuning Co-authored-by: James Ide <ide@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
218 lines
8.1 KiB
C++
218 lines
8.1 KiB
C++
#include "lfrfid_app.h"
|
|
#include "assets_icons.h"
|
|
#include <core/common_defines.h>
|
|
#include "m-string.h"
|
|
#include "scene/lfrfid_app_scene_start.h"
|
|
#include "scene/lfrfid_app_scene_read.h"
|
|
#include "scene/lfrfid_app_scene_read_success.h"
|
|
#include "scene/lfrfid_app_scene_retry_confirm.h"
|
|
#include "scene/lfrfid_app_scene_exit_confirm.h"
|
|
#include "scene/lfrfid_app_scene_read_menu.h"
|
|
#include "scene/lfrfid_app_scene_write.h"
|
|
#include "scene/lfrfid_app_scene_write_success.h"
|
|
#include "scene/lfrfid_app_scene_emulate.h"
|
|
#include "scene/lfrfid_app_scene_save_name.h"
|
|
#include "scene/lfrfid_app_scene_save_success.h"
|
|
#include "scene/lfrfid_app_scene_select_key.h"
|
|
#include "scene/lfrfid_app_scene_saved_key_menu.h"
|
|
#include "scene/lfrfid_app_scene_save_data.h"
|
|
#include "scene/lfrfid_app_scene_save_type.h"
|
|
#include "scene/lfrfid_app_scene_saved_info.h"
|
|
#include "scene/lfrfid_app_scene_delete_confirm.h"
|
|
#include "scene/lfrfid_app_scene_delete_success.h"
|
|
#include "scene/lfrfid_app_scene_rpc.h"
|
|
#include "scene/lfrfid_app_scene_extra_actions.h"
|
|
#include "scene/lfrfid_app_scene_raw_info.h"
|
|
#include "scene/lfrfid_app_scene_raw_name.h"
|
|
#include "scene/lfrfid_app_scene_raw_read.h"
|
|
#include "scene/lfrfid_app_scene_raw_success.h"
|
|
|
|
#include <toolbox/path.h>
|
|
#include <flipper_format/flipper_format.h>
|
|
|
|
#include <rpc/rpc_app.h>
|
|
|
|
const char* LfRfidApp::app_folder = ANY_PATH("lfrfid");
|
|
const char* LfRfidApp::app_sd_folder = EXT_PATH("lfrfid");
|
|
const char* LfRfidApp::app_extension = ".rfid";
|
|
const char* LfRfidApp::app_filetype = "Flipper RFID key";
|
|
|
|
LfRfidApp::LfRfidApp()
|
|
: scene_controller{this}
|
|
, notification{RECORD_NOTIFICATION}
|
|
, storage{RECORD_STORAGE}
|
|
, dialogs{RECORD_DIALOGS}
|
|
, text_store(40) {
|
|
string_init(file_name);
|
|
string_init(raw_file_name);
|
|
string_init_set_str(file_path, app_folder);
|
|
|
|
dict = protocol_dict_alloc(lfrfid_protocols, LFRFIDProtocolMax);
|
|
|
|
size_t size = protocol_dict_get_max_data_size(dict);
|
|
new_key_data = (uint8_t*)malloc(size);
|
|
old_key_data = (uint8_t*)malloc(size);
|
|
|
|
lfworker = lfrfid_worker_alloc(dict);
|
|
}
|
|
|
|
LfRfidApp::~LfRfidApp() {
|
|
string_clear(raw_file_name);
|
|
string_clear(file_name);
|
|
string_clear(file_path);
|
|
protocol_dict_free(dict);
|
|
|
|
lfrfid_worker_free(lfworker);
|
|
|
|
if(rpc_ctx) {
|
|
rpc_system_app_set_callback(rpc_ctx, NULL, NULL);
|
|
rpc_system_app_send_exited(rpc_ctx);
|
|
}
|
|
|
|
free(new_key_data);
|
|
free(old_key_data);
|
|
}
|
|
|
|
static void rpc_command_callback(RpcAppSystemEvent rpc_event, void* context) {
|
|
furi_assert(context);
|
|
LfRfidApp* app = static_cast<LfRfidApp*>(context);
|
|
|
|
if(rpc_event == RpcAppEventSessionClose) {
|
|
LfRfidApp::Event event;
|
|
event.type = LfRfidApp::EventType::RpcSessionClose;
|
|
app->view_controller.send_event(&event);
|
|
// Detach RPC
|
|
rpc_system_app_set_callback(app->rpc_ctx, NULL, NULL);
|
|
app->rpc_ctx = NULL;
|
|
} else if(rpc_event == RpcAppEventAppExit) {
|
|
LfRfidApp::Event event;
|
|
event.type = LfRfidApp::EventType::Exit;
|
|
app->view_controller.send_event(&event);
|
|
} else if(rpc_event == RpcAppEventLoadFile) {
|
|
LfRfidApp::Event event;
|
|
event.type = LfRfidApp::EventType::RpcLoadFile;
|
|
app->view_controller.send_event(&event);
|
|
} else {
|
|
rpc_system_app_confirm(app->rpc_ctx, rpc_event, false);
|
|
}
|
|
}
|
|
|
|
void LfRfidApp::run(void* _args) {
|
|
const char* args = reinterpret_cast<const char*>(_args);
|
|
|
|
make_app_folder();
|
|
|
|
if(args && strlen(args)) {
|
|
uint32_t rpc_ctx_ptr = 0;
|
|
if(sscanf(args, "RPC %lX", &rpc_ctx_ptr) == 1) {
|
|
rpc_ctx = (RpcAppSystem*)rpc_ctx_ptr;
|
|
rpc_system_app_set_callback(rpc_ctx, rpc_command_callback, this);
|
|
rpc_system_app_send_started(rpc_ctx);
|
|
view_controller.attach_to_gui(ViewDispatcherTypeDesktop);
|
|
scene_controller.add_scene(SceneType::Rpc, new LfRfidAppSceneRpc());
|
|
scene_controller.process(100, SceneType::Rpc);
|
|
} else {
|
|
string_set_str(file_path, args);
|
|
load_key_data(file_path, true);
|
|
view_controller.attach_to_gui(ViewDispatcherTypeFullscreen);
|
|
scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
|
|
scene_controller.process(100, SceneType::Emulate);
|
|
}
|
|
|
|
} else {
|
|
view_controller.attach_to_gui(ViewDispatcherTypeFullscreen);
|
|
scene_controller.add_scene(SceneType::Start, new LfRfidAppSceneStart());
|
|
scene_controller.add_scene(SceneType::Read, new LfRfidAppSceneRead());
|
|
scene_controller.add_scene(SceneType::RetryConfirm, new LfRfidAppSceneRetryConfirm());
|
|
scene_controller.add_scene(SceneType::ExitConfirm, new LfRfidAppSceneExitConfirm());
|
|
scene_controller.add_scene(SceneType::ReadSuccess, new LfRfidAppSceneReadSuccess());
|
|
scene_controller.add_scene(SceneType::ReadKeyMenu, new LfRfidAppSceneReadKeyMenu());
|
|
scene_controller.add_scene(SceneType::Write, new LfRfidAppSceneWrite());
|
|
scene_controller.add_scene(SceneType::WriteSuccess, new LfRfidAppSceneWriteSuccess());
|
|
scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
|
|
scene_controller.add_scene(SceneType::SaveName, new LfRfidAppSceneSaveName());
|
|
scene_controller.add_scene(SceneType::SaveSuccess, new LfRfidAppSceneSaveSuccess());
|
|
scene_controller.add_scene(SceneType::SelectKey, new LfRfidAppSceneSelectKey());
|
|
scene_controller.add_scene(SceneType::SavedKeyMenu, new LfRfidAppSceneSavedKeyMenu());
|
|
scene_controller.add_scene(SceneType::SaveData, new LfRfidAppSceneSaveData());
|
|
scene_controller.add_scene(SceneType::SaveType, new LfRfidAppSceneSaveType());
|
|
scene_controller.add_scene(SceneType::SavedInfo, new LfRfidAppSceneSavedInfo());
|
|
scene_controller.add_scene(SceneType::DeleteConfirm, new LfRfidAppSceneDeleteConfirm());
|
|
scene_controller.add_scene(SceneType::DeleteSuccess, new LfRfidAppSceneDeleteSuccess());
|
|
scene_controller.add_scene(SceneType::ExtraActions, new LfRfidAppSceneExtraActions());
|
|
scene_controller.add_scene(SceneType::RawInfo, new LfRfidAppSceneRawInfo());
|
|
scene_controller.add_scene(SceneType::RawName, new LfRfidAppSceneRawName());
|
|
scene_controller.add_scene(SceneType::RawRead, new LfRfidAppSceneRawRead());
|
|
scene_controller.add_scene(SceneType::RawSuccess, new LfRfidAppSceneRawSuccess());
|
|
scene_controller.process(100);
|
|
}
|
|
}
|
|
|
|
bool LfRfidApp::save_key() {
|
|
bool result = false;
|
|
|
|
make_app_folder();
|
|
|
|
if(string_end_with_str_p(file_path, app_extension)) {
|
|
size_t filename_start = string_search_rchar(file_path, '/');
|
|
string_left(file_path, filename_start);
|
|
}
|
|
|
|
string_cat_printf(file_path, "/%s%s", string_get_cstr(file_name), app_extension);
|
|
|
|
result = save_key_data(file_path);
|
|
return result;
|
|
}
|
|
|
|
bool LfRfidApp::load_key_from_file_select(bool need_restore) {
|
|
if(!need_restore) {
|
|
string_set_str(file_path, app_folder);
|
|
}
|
|
|
|
bool result = dialog_file_browser_show(
|
|
dialogs, file_path, file_path, app_extension, true, &I_125_10px, true);
|
|
|
|
if(result) {
|
|
result = load_key_data(file_path, true);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool LfRfidApp::delete_key() {
|
|
return storage_simply_remove(storage, string_get_cstr(file_path));
|
|
}
|
|
|
|
bool LfRfidApp::load_key_data(string_t path, bool show_dialog) {
|
|
bool result = false;
|
|
|
|
do {
|
|
protocol_id = lfrfid_dict_file_load(dict, string_get_cstr(path));
|
|
if(protocol_id == PROTOCOL_NO) break;
|
|
|
|
path_extract_filename(path, file_name, true);
|
|
result = true;
|
|
} while(0);
|
|
|
|
if((!result) && (show_dialog)) {
|
|
dialog_message_show_storage_error(dialogs, "Cannot load\nkey file");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool LfRfidApp::save_key_data(string_t path) {
|
|
bool result = lfrfid_dict_file_save(dict, protocol_id, string_get_cstr(path));
|
|
|
|
if(!result) {
|
|
dialog_message_show_storage_error(dialogs, "Cannot save\nkey file");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void LfRfidApp::make_app_folder() {
|
|
if(!storage_simply_mkdir(storage, app_folder)) {
|
|
dialog_message_show_storage_error(dialogs, "Cannot create\napp folder");
|
|
}
|
|
}
|