unleashed-firmware/lib/app-scened-template/text-store.cpp
SG 0b14db4fb3
C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller
* templated app: fix type names
* templated app: text store component
* Applications: add "Templated Scene" application
* templated app: refractoring
* Gui module byte input: fix docs
* templated app: new byte input scene
* templated app: dialog ex view module
* templated app: popup view module
* templated app: dialog-ex view module, fix docs
* templated app: text input view module
* Gui module text input: fix docs
* Furi: duplicated include
* templated app: record holder (controller) class
* templated app: view modules can now be accessed via cast
* templated app: remove unused includes
* templated app: fix return code
2021-06-15 14:01:56 +03:00

18 lines
381 B
C++

#include "text-store.h"
#include <furi.h>
TextStore::TextStore(uint8_t _text_size)
: text_size(_text_size) {
text = static_cast<char*>(malloc(text_size + 1));
}
TextStore::~TextStore() {
free(text);
}
void TextStore::set_text_store(const char* _text...) {
va_list args;
va_start(args, _text);
vsnprintf(text, text_size, _text, args);
va_end(args);
}