mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
28eb4d1060
Not full refactoring, only small issues is fixed and moved all plugins to furi mutex instead of valuemutex Many small issues was found and fixed due mutex upgrade OFW removed 60 lines of code and it was painful
83 lines
2.1 KiB
C
83 lines
2.1 KiB
C
#pragma once
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#define MULTI_CONVERTER_NUMBER_DIGITS 9
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typedef enum {
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EventTypeKey,
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} EventType;
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typedef struct {
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InputEvent input;
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EventType type;
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} MultiConverterEvent;
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typedef enum {
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ModeDisplay,
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ModeSelector,
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} MultiConverterMode;
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typedef enum {
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None,
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Reset,
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Convert,
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} MultiConverterModeTrigger;
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// new units goes here, used as index to the main multi_converter_available_units array (multi_converter_units.h)
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typedef enum {
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UnitTypeDec,
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UnitTypeHex,
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UnitTypeBin,
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UnitTypeCelsius,
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UnitTypeFahernheit,
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UnitTypeKelvin,
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UnitTypeKilometers,
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UnitTypeMeters,
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UnitTypeCentimeters,
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UnitTypeMiles,
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UnitTypeFeet,
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UnitTypeInches,
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UnitTypeDegree,
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UnitTypeRadian,
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} MultiConverterUnitType;
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typedef struct {
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MultiConverterUnitType selected_unit_type_orig;
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MultiConverterUnitType selected_unit_type_dest;
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uint8_t select_orig;
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} MultiConverterModeSelect;
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typedef struct {
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uint8_t cursor; // cursor position when typing
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int8_t key; // hover key
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uint8_t comma; // comma already added? (only one comma allowed)
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uint8_t negative; // is negative?
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} MultiConverterModeDisplay;
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typedef struct MultiConverterUnit MultiConverterUnit;
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typedef struct MultiConverterState MultiConverterState;
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struct MultiConverterUnit {
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uint8_t allow_comma;
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uint8_t allow_negative;
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uint8_t max_number_keys;
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char mini_name[4];
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char name[12];
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void (*convert_function)(MultiConverterState* const);
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uint8_t (*allowed_function)(MultiConverterUnitType);
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};
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struct MultiConverterState {
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FuriMutex* mutex;
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char buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS + 1];
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char buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS + 1];
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MultiConverterUnitType unit_type_orig;
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MultiConverterUnitType unit_type_dest;
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MultiConverterMode mode;
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MultiConverterModeDisplay display;
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MultiConverterModeSelect select;
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uint8_t keyboard_lock; // used to create a small lock when switching from SELECT to DISPLAY modes
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// (debouncing, basically; otherwise it switch modes twice 'cause it's too fast!)
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};
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